Waddup, humans? Kurumi here!
And welcome to the Mobile Legends Boot Camp!
In this video, we are going to talk about the mage-fighter, Guinevere.
Guinevere has a good set of blink, crowd-control skills, and burst skills.
Our Miss Violet, Guinevere, is a mage-fighter hero.
I consider Guinevere as a mobile fighter-mage since her skills,
grants Guinevere the ability to dash and blink.
Her second skill grants a jump into an area, knocking up enemies hit.
Not only that, her passive lets her chase an enemy by dashing.
She also doesn't require mana to use her skills, which is a good thing.
Her basic attack is converted to Magic Damage from her Physical and Magic Power.
Now, let me share some tips and tricks on how to use Guinevere based on my experience.
I will also teach you some combos and techniques on the latter part of this boot camp.
But before that, let me explain her skills one by one for further understanding.
Guinevere's passive, Super Magic,
boosts her attack and lets her chase enemies effectively.
When Guinevere hits an enemy that is knocked-up,
the damage dealt will be increased by a certain percentage.
The bar below her health points is the bar for her accumulated super magic.
She gains super magic for each damage dealt to enemies.
When the bar is full, her next basic attack is enhanced,
making that attack dash or chase towards the enemy.
The damage dealt by the chase is based on a percentage of her Physical and Magic power.
Not only that, it also recovers a percentage of her lost health points.
Guinevere's first skill, Energy Wave,
lets Guinevere send an energy orb towards a specified direction.
It deals a certain amount of Magic Damage to the first enemy hit,
and slowing the target hit by a certain percentage.
When this skill hits an enemy,
the cool down of her skills are reduced by 1 second.
Her second skill, Magic Thump, lets Guinevere thump to the designated area.
If she hits enemies, she will knock the enemies up in the area.
Enemies hit will receive Magic Damage dealt by the skill.
After using the skill, she now gains a new skill Spatial Migration.
Spatial Migration lets Guinevere dash towards the designated direction,
leaving a magical image behind, and disappearing briefly.
The illusion left behind explodes and deals Magic Damage upon disappearing.
Guinevere's ultimate skill, Violet Requiem, releases her Magical Power,
dealing Magic Damage to nearby enemies within 2 seconds.
If the enemies hit are on a knocked-up state, they will have an additional knock-up effect.
Each enemies hit that are knocked-up will be continued to be knocked-up for 6 times.
Take note that this skill is channeling.
Meaning, when you move or use a skill, your ultimate skill will stop.
There are so many items that you can buy for Guinevere.
You can either focus on cool down items,
or items that gives you high magic power and durability.
For me, I choose to buy items that grants cool down reduction,
magic penetration, and health points.
As for starting item, you can consider buying Rapid Boots,
this will grant you 80 additional Movement speed.
Its Unique Passive will reduce your movement speed by 40 upon dealing damage to enemies.
You might want to consider Calamity Reaper.
This grants you Magic Power, Mana, Mana Regen, and Cool Down Reduction.
But do take note that Guinevere doesn't have Mana.
Its unique passive will buff your next basic attack after using a skill.
Your next basic attack will deal extra true damage,
equivalent to a percentage of your Magic Attack.
This unique passive has a short cool down.
Your movement speed is also boosted after being granted with the buff.
Buying attack items such as Berserker's Fury can boost your damage effectively.
This item gives you additional physical attack and critical chance.
Its unique passive grants you additional critical damage on your critical hits.
Also, dealing critical hits will increase your physical attack by a certain amount,
for a short period of time.
For Guinevere, physical attack still affects her basic attack,
which is converted to Magic Damage afterwards.
You can also consider Scarlet Phantom.
This item grants physical attack, attack speed, and critical chance.
Its unique passive grants you additional attack speed and critical chance,
after dealing a critical hit to an enemy.
This buff lasts for a few seconds.
Another item to keep in your tab is Concentrated Energy.
It provides additional Health Points, magic power, and magical life steal.
Magical Life Steal can greatly increase your survivability,
since this also lets you life steal with your magical basic attack.
This is pretty helpful since Guinevere usually dives in team fights.
Lastly, you can consider Divine Glaive.
This item grants magic power.
Its unique effect grants a certain percentage of magic penetration on your skills.
In addition, its unique passive grants extra magic penetration
when your HP is above a certain amount.
The item build for Guinevere really depends on the enemy's line up.
So make sure to read each item's description so you can adapt in-game.
One of the best spell to be used on Guinevere is Petrify.
You can use petrify to deal magic damage to enemies around you,
and petrifies them for a few moments.
This can really help you, and your team mates, attack enemies peacefully when they are petrified.
You might also want to consider Sprint.
This grants you additional movement speed.
After using Sprint, it reduces the time controlled on your hero,
and it grants you immunity against slowing effects for 3 seconds.
In my opinion, the best emblem set to be used is the Custom Mage Emblem set.
Custom Mage Emblem could provide extra stats according to your needs as a Fighter-Mage.
Set Agility to its Max level because it can give you additional Movement Speed.
Higher Movement Speed means higher chance to chase enemies or escape death.
Setting Observation to max level will provide additional magic penetration on your skills.
Higher magic penetration deals more magic damage to enemies.
That means, your skills will be more explosive.
Get Impure Rage to deal extra damage depending on the enemy's current HP.
Impure Rage also restores your mana.
But do take note again that Guinevere has no mana.
For me, it's the best thing to get since Impure Rage has only 5 seconds cooldown.
This makes her skills more powerful with Impure Rage since it has low cooldown.
Set first skill to max level first.
Prioritizing this makes the base damage higher, and cool down lower.
That means, you can deal more damage to the target with this skill.
Prioritize second skill less since first skill is what you need for slowing down enemies.
Always upgrade ultimate skill when available for upgrading.
Guinevere can be considered as one of the fighters with good crowd-control.
With her second and ultimate skill,
these can be a good alternative for Minotaur's ultimate skill.
Guinevere's basic attack is a combination of her Physical and Magic Power,
which is converted to Magic Damage.
On this scenario, take note of my basic attack damage.
Now, I'll buy an item to increase my Physical Attack.
You can see a slight increase in my basic attack.
Now, I'll buy an item to increase my Magic Power.
You can see a slight increase in my basic attack as well.
This just means that both Physical and Magic Power,
affects her basic magic attack damage.
Her first skill lets you slow down enemies.
You can use it to either chase enemies, or use it to run away from the enemies.
Just make sure to aim this skill properly,
since having this skill hit an enemy will reduce your skills' cool down by 1 second.
Her second skill has a really long range.
This is somehow similar to Gatot Kaca's Ultimate skill.
This lets her knock-up enemies hit.
You can also use this skill to dash towards the area to chase enemies,
or escape death.
For her skill Spatial Migration, This lets her dash towards your specified direction,
just like Gusion's ultimate skill on its second activation.
This skill makes her pretty mobile,
making it easy for her to control the crowd in team fights.
Make sure to anticipate enemies' movement, to make this skill hit.
Her ultimate skill is very useful, specially in combo with her second skill.
This lets her knock-up the enemies again 6 times more.
I find this skill pretty useful with Saber's ultimate skill.
Watch closely as the enemy will be knocked-up to eternity.
Good for the enemy, she can view the blue skies from above.
In terms of combo with her ultimate skill, I usually follow a combo for Guinevere.
First, I jump towards the area using Magic Thump.
Then, when the enemies are knocked-up, I use Violet Requiem.
This will let them stay longer in the air.
Then, I use my first skill.
This will lessen my skills' cool down by 1 second.
Then, if there is a need, I use Spatial Migration to chase the enemy.
In terms of combo without her ultimate skill, I usually follow a combo for Guinevere.
First, I use Magic Thump to knock-up the enemy.
Then, I use my first skill to slow the target down.
Then, I deal basic attacks to gain Super Magic charges for my passive.
Then, I use Spatial Migration to chase if the enemy tries to run away.
Additional tip, always remember that when using your second skill,
you are not a superhero with skin of steel.
You are still a human being who still gets hurt.
The tips I mentioned are just some of the ways you can use Guinevere.
This video just guides you on how to use Guinevere, the Kurumi way.
So, once again.
This is Kurumi and that's how you use Guinevere.
Thanks for watching!
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For our skin giveaway events, check out the featured video on our channel for the mechanics.
See you on the next Mobile Legends Boot Camp!
Cheers!
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