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Warframe Spotlight/Profile – Chroma (2018 Guide) - Duration: 5:40.
Good people of Youtube, my name is Spaner, welcome to a Warframe Spotlight, featuring
Chroma.
Chroma controls the primal elements.
His abilities are altered depending on the element of his choosing, making him a very
versatile warframe.
Chroma's passive is Elemental Alignment.
Chroma has one element he is attuned to which will alter the way some of his abilities function.
When customizing Chroma's appearance, changing his energy color will alter his chosen element.
Only the four basic elements can be chosen, Heat, Cold, Electric and Toxin.
There is an icon next to his energy color that indicates the current element.
Chroma's first ability is Spectral Scream.
Chroma unleashes a deep breath of elemental energy in a cone in front of him that deals
damage per second based on the chosen element.
Besides the elemental damage, this ability has a chance to inflict a status effect of
the same element.
This is a channeled ability which means that it will constantly drain energy and will last
until it's deactivated or Chroma runs out of energy.
Chroma's second ability is Elemental Ward.
Chroma emits an aura around him that has different effects based on his current element.
Each different aura has an offensive and defensive component.
The Heat aura will increase the health of Chroma and any nearby allies while dealing
Heat damage per second to enemies, with a small chance to inflict a status effect, setting
them on fire.
The Cold aura increases the armor of Chroma and any nearby allies and creates an ice shield
around them that reflects enemy ranged attacks back to them as Cold damage.
This damage is amplified when reflected and has a chance to inflict a Cold status effect,
causing enemies to slow down.
The Electric aura increases the shields of Chroma and any nearby allies.
Any damage taken while this aura is active will be converted into electric discharges
that strike enemies in range.
The damage the enemies take is amplified and converted to Electric damage.
Enemies can also suffer an Electric status effect, stunning them and chaining the damage
to others nearby.
These electric discharges have a minimum damage they will always inflict.
Finally, the Toxin aura creates toxic fumes around Chroma and any nearby allies, increasing
their reload speed and weapon holster rate.
The fumes also have a chance to deal Toxin damage to nearby enemies, based on their maximum
health, and will also inflict a Toxin status effect, poisoning them and dealing Toxin damage
per second.
Chroma's third ability is Vex Armor.
Chroma will gain multipliers to damage and armor while this ability is active, based
on if either his shields or health were damaged.
For each shield point lost, Chroma's armor will be increased and for each point of health
loss his damage will increase instead.
Both of these effects can be active at the same time and they will keep increasing with
damage taken up to a maximum amount.
Nearby allies will also be affected by these buffs.
Chroma's fourth ability is Effigy.
Chroma sheds his pelt and turns it into a sentry.
The pelt has its own health and will attack nearby enemies until it dies, is deactivated
or Chroma runs out of energy, as Effigy is a channeled ability.
While it's active, the pelt will attack nearby enemies with a stream of elemental
energy, based on Chroma's chosen element.
It also has a radial elemental attack that damages and knocks back enemies around it
and a radial stun attack.
Enemies killed by the pelt have a chance to drop additional credits.
While Effigy is active, Chroma has a bonus to movement speed and a penalty to armor.
Ability Strength mods affect the damage of Spectral Scream, the damage and armor multiplier
of Vex Amor and their maximum values and the health and continuous damage of Effigy.
If also affects several components of Elemental Ward, namely the health bonus and damage of
the Heat aura, the armor bonus, damage multiplier and status chance of the Cold aura, the shield
bonus, damage multiplier and status chance of the Electric aura, and the damage chance
of the Toxin aura.
Ability Range mods affect the range of Spectral Scream, the aura radius of Elemental Ward
and the range of the Electric aura's discharges and the aura range of Vex Armor.
Ability Duration mods affect the energy drain of Spectral Scream and Effigy and the duration
of Elemental Ward and Vex Armor.
This concludes Chroma's Warframe Spotlight.
Thank you for watching and I will see you all next time.
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Police Ranks in India: How to Identify | Ultimate Guide in Hindi (2018) - Duration: 3:32.
Today, I'll tell you
How to identify rank of a police officer in india
Who is senior & who is junior
Most importantly
Complaint against police officer
Whom to be made
At the end this video there's a special gift for you
Because !
It's a social platform, It's my stand, It's INDIAN GUARDIAN
Myself Nishant & you're watching Indian Guardian
On my channel I provide
Legal help & counselling. If you're new here
Consider subscribing
Today's video divided in 2 parts
In first part I'll tell you about Police Officers
Who work in nearest police station
And in second part I'll tell you
About police officers
Who are senior in rank
At ground there are CONSTABLES
They don't have star or
batch on uniform
But name batch is mandatory
Then above is HEAD CONSTABLE
On the sleeves of their uniform they bear
A red batch
Keep in mind. In some states or Union Territories
There is a position between constable & head constable
There is position of SENIOR CONSTABLE
Above Head constable there is
ASSISTANT SUB INSPECTOR
Having only 1 star on their uniform
Then above them is SUB INSPECTOR
Having 2 stars on their uniform
Then there is INSPECTOR having 3 stars on uniform
You've also watched many movies like
Singham, Dabangg, etc
In those movies actors have played the role of an
Inspector !!
In police station senior most is Inspector
If any junior officers behaves bad with you or
Deny to register your complaint
Then you can complaint about it to INSPECTOR
But what if, Inspector himself behaves bad with you?
Or deny to register your complaint ?
Now you can complaint to the senior officers about Inspector's bad conduct
Above Inspector there is
DEPUTY SUPERINTENDENT OF POLICE also known as A.C.P
Above them are SUPERINTENDENT OF POLICE also known as
D.C.P
Then above them is DEPUTY INSPECTOR GENERAL OF POLICE
Also known as ADDITIONAL COMMISSIONER
Above them is INSPECTOR GENERAL OF POLICE
Also known as
JOINT COMMISSIONER
And above all there is
D.G.P
DIRECTOR GENERAL OF POLICE
Also known as COMMISSIONER OF POLICE
These police ranks have different abbreviations at different locations
Like D.G.P is known as COMMISSIONER in Delhi
For me in starting it was very confusing
But you'll not suffer like me
Because I prepared an E-BOOK
ULTIMATE GUIDE ON HOW TO IDENTIFY POLICE RANKS
Link of which is in description
It's a blueprint, hierarchy chart, table
By which you can
Easily identify & remember
Ranks of Indian Police Officers
It will be very easy & also you must know about it.
So, that in future nothing will hamper you
Download your free copy of HOW TO IDENTIFY POLICE RANKS IN INDIA. Now !!
How can Indian Police improve itself ?
Give me your suggestion in comment box
-------------------------------------------
Vectis Guide - Normal and Heroic Vectis Uldir Boss Guide - Duration: 3:00.
Hi!
I'm Hazel, and this is a guide to the Vectis raid boss in Uldir on Normal and Heroic difficulty.
Lorewise, this is basically what you get when you mix the Zandalari Corrupted Blood plague
with the blood of G'huun.
It grows teeth.
Everyone will end up diseased in this encounter, and the best you can do is just try to all
get diseased somewhat evenly.
The Tank mechanic here is Evolving Affliction, which is a stacking DoT that you'll want to
tank swap for.
Start with swapping on two or three stacks.
It used to do more back on beta but not everything makes it to live.
This is honestly a bit of a sleeper fight for tanks.
Omega Vector is the defining mechanic of this encounter.
It's a 10 second disease that jumps to a new host when it expires, and there's no getting
rid of it.
Distance doesn't work, immunities don't work, death doesn't work, I don't know if anyone
tried hearthing out but it probably doesn't get rid of it.
When Omega Vector expires, it leaves behind a permanent stack of Lingering Infection,
which makes you more vulnerable to nature damage.
Multiple stacks of Vector go out at the start of the fight, and it only gets worse from
there.
Since you can't get rid of it, the key is to spread it out evenly.
There's going to be a variety of ways to coordinate that but the basic principles are moving away
from the group if you have high stacks of infection, and staying clear of vector victims
if you currently have vector yourself.
You don't want to be getting getting multiple stacks of that.
Otherwise, stay pretty closely grouped to help out with healing and offer yourself up
as a host.
So that's bouncing around and stacking up Lingering Infection on everybody.
Vectis will cast Contagion which is a raid-wide pulse of Nature damage.
You'll barely notice it early on, but as Lingering Infection piles up it'll get scary and eventually
require raid cooldowns.
Vectis will target a player with Gestate, and after a few seconds it'll stun them, do
some AOE pulsing and spawn a Plague Amalgam add.
If you get targeted, get a bit of space from the group while you can.
Once you're stunned, it's everybody else's job to move away if they're still within 5
yards.
You don't have to go far.
The Plague Amalgam will repeatedly cast Immunosuppression, which is a raid wide healing absorb.
That sucks, especially with all the raid damage goin around so everyone needs to switch and
kill the add ASAP.
After a while, the boss turns into a puddle and we're into Phase Two.
You canno t damage the boss in this phase so all of your powers should go into avoiding
damage.
Liquify would be the boss puddle, and he's going to gloop across the room with some pretty
good speed.
Getting tagged by that gives you extra stacks of lingering infection so do your best to
dodge.
He'll set up in a spot and use Blood Geyser, which spits lines of blood towards players.
Those will also give you Infection stacks if they hit you and it's important to dodge
those too.
Plague Bombs will spawn in this phase as hollow red rings on the ground.
Those have to be soaked or else they spawn more Plague Amalgam adds.
Only one person needs to get in each one, and it does a nice chunk of damage so they
should go in fairly healthy.
If adds do spawn they should be taken down immediately, but I have faith that as 2018
World of Warcraft raiders we all know how to soak rings by now.
After a while of that he un-puddles and we're back to Phase One.
That's the whole fight.
The mechanics are exactly the same on heroic as they are on normal, but because this fight
is such a gear check it's probably still going to be a tough one early on.
So, that is Vectis in Uldir.
Thanks for watching!
If this video helped you out please consider helping me out with a thumbs up.
Check out my channel for more raid guides and other WoW stuff and have a wonderful,
wonderful day!
Bye.
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The eMaps Guide - Duration: 2:29.
For more infomation >> The eMaps Guide - Duration: 2:29. -------------------------------------------
A Timewatch Guide, Series 1, Cleopatra - Duration: 59:05.
For more infomation >> A Timewatch Guide, Series 1, Cleopatra - Duration: 59:05. -------------------------------------------
Watercolour 101: A beginners Guide to Watercolor Paper - Duration: 9:01.
hey guys and welcome to watercolor paper
101 I'm going to look at the watercolor
paper and the differences between
different grades and some brands so
watercolor paper comes in various
different sizes textures colors and
weights
as with watercolor paint there are many
different brands of watercolor papers
and each one will behave slightly
differently
personally I recommend to use the best
paper that you can afford better quality
materials mean that you'll have an
easier time working
I also recommend it getting the thickest
paper you can afford as well I don't
recommend working on anything less than
300 GSM or 140 pounds one of the main
classifications of watercolor paper is
texture the two main ones are cold
pressed and hot pressed cold pressed has a
slight textures of the paper and hot
pressed is smooth and flat a nice satin
finish there is also rough textured
watercolor paper this means that the
paper is more textured than cold pressed
but it does have its uses so here's a
close up I hope you can see some of the
textures differences in the papers these
papers are from st. Cuthbert's mill
based here in the UK they produce these
Saunders and the bockingford range
in this video I am going to
differences between different grader
papers all the way from really cheap
cellulose paper to high quality cotton
paper now the textures do have an effect
on the color and the look of each paints
cotton papers tend to look a bit better
in color while cellulose papers tend to
not look so good and as well the texture
of the paper will have an effect if it's
a coarser texture you'll see more of
like the granulating colors such as
ultramarines and cerulean blues you'll
see the granulation a lot heavier then
on hot press watercolor paper so I
painted out with some cerulean blue on
hot press watercolor paper on the left
and on the right is it on a rough
textured paper so you'll be able to see
the granulation a lot more on it you can
see on the hot pressed it's quite smooth
the the paint is quite uniform on it and
you can't really see the textures of the
granulation so much compared to the
rough where you can really see that
texture and where the pigment has
settled into the grooves of the paper
the texture won't affect the overall hue
of the color though it will still be
the same blue
so to further test the differences
of these papers I thought I tried some
different ones so daler rowney aqua fine
student paper which is 25 percent
Bockingford, the fabriano watercolor
cotton and the Saunders hot pressed
paper which is a hundred percent cotton
but for Daler Rowney and bockingford
of cellulose papers and they are made of
cheaper wood fibers rather than cotton
the Bockingford is slightly better made
than the daler rowney though and
it's slightly more pricey as well
so I'm just painting out the entire
square in watercolor it's the same
concentration of washe for each square
and we're going to see how each square
behaves how much each one warps and what
the color looks like at the end when it
dries
the material of the paper is also the
quality and it effects on how the actual
paint dries on the paper cotton paper
will absorb the water and paint better
making the paper less likely to warp and
overall have a smoother wash and a
general better look in overall really
while the cellulose paper will warp
more as it doesn't have as good water
retention and the color may look a
little bit more streaky on it as it was
not going to be as even as a wash as the
drying of the cellulose would be a bit
varied so you'll have pooling and
cauliflowers and backruns a little
bit more than on a more expensive papers
you can get blends of paper such as the
fabriano watercolor paper I'm
testing here which is made up of a 25
percent cotton they also have a Fabrino
5 which is 50 percent cotton and
Saunders do do a botanical paper which
is 25 percent cotton you can find all
these papers and more down in the
description bar below
so I'm going to look at now how much the
papers have warped and as you can see
the Daler Rowney has warped the most
what the saunders has warped the least
so this one here is the Bockingford
there is some warping but it's not quite
as much as the Daler Rowney one which
it's this one that's really warped as
well as regard with the color you can
see there's a lot more backruns and
the colour is not a smooth overall in
general
the Saunders 100 cent cotton did better
and there were less backruns and the
color does look a lot smoother on it and
it didn't warp hardly as much I think
one corner rose a little bit but other
than that the paper is pretty flat one
of a major difference with the colored
papers is how it feels to paint on it I
can't quite show that on video but
cotton paper definitely feels nice to
paint on and then cellulose so I'm also
going to do a lifting test here to see
how permanent the clothes are on the
paper celluslose paper tends to mean
the clothes won't stay as firmly bound
into the paper as the color seeps in as
deeply so it will mean colors will lift
easier and you can see that on the Daler
Rowney one that there was some color
that came up this is important when
layering with watercolor paint as you
don't want a paper that will lift all
your paint up every single time you layer
a new wash on top this is what you want
and this that way it would be helpful
it's really up to you and how you work
the saunders and the fabriano i
couldn't get any color off after just a
quick simple two swipes
but the Daler Rowney and the bockingford
did lift the Daler Rowney
significantly more than the bockingford
definitely as a quick summary I do
recommend working on the best paper you
can afford as you will get better
results and easier results but student
grade paper does have its uses
so please do let me know your thoughts
on this what paper do you use to use
choose a student grade paper or do you
prefer to use cotton paper is that you
really have preference so thank you very
much for watching this and I hope you
enjoyed it please remember to hit that
like button and please do consider
subscribing to my channel I shall see
you in the next video guys take care bye
bye
you
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Initial D: Special Stage - Iketani's Car Guide - Part #2 - Levin GT-APEX [AE86] (ENG SUB) - Duration: 1:03.
Levin GT-APEX, AE86.
The name is different but the inside is the same as the Trueno.
You could say it results to be the same car all around.
Only the face with the rectangular headlights is different,
the high-rev engine 4A-GE and the handling that could be controlled as desired is still there.
Along with the Trueno, unusually for the time in its class, it has adopted four-wheel disc brakes.
Braking at high speeds is outstanding.
The hatchback design was cool at the time and was admired in that era.
Wataru Akiyama's Levin is turbo-tuned and terribly fast.
When you add a turbo to an Eight-Six with an original weight, it can't be controlled with an average skill.
I wish I could do it.
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[Splatoon 2] The ULTIMATE Guide to Ranked! (100% Guarunteed IN LOW RANKS ONLY: C- to A- QUICK!!!) - Duration: 2:42.
Thank you for turning this on! (Saves me a lot of work since my video editor sucks.)
Step 1: Go into Ranked
Step 2: Wait until the match starts
Step 3: Get ready (to closely follow the exact steps!)
Step 4: Press home button ONCE (Don't spam!)
Step 5: Return to the game after a long wait.
Step 6: Profit.
Don't trust me? Go back to when I first started this video to compare the 2 rank meters and see. I wasn't at the OK line then.
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