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For more infomation >> Inventory Management Software - Real Time Inventory Management Software - Duration: 1:24.

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The Technical Skills You NEED To Have As A DEVELOPER! - Duration: 19:34.

Hey, what's up?

John Sonmez here from simpleprogrammer.com.

I've got my book here, The Complete Software Developer's Career Guide, and I've had it

on my board for a while to do a video about some of the chapters in this book, some of

the concepts and to kind of expand on some of these.

You can find obviously all of the information in the book.

I've got an audio version that will be coming out.

Probably, by the time you're watching this video, it might be out already.

I thought I'd talk about today the technical skills you need to have as a software developer.

What are the technical skills that you need to have.

This actually comes from Chapter Three of the Complete Software Developer's Career Guide,

which was—it debuted at number five on the Wall Street Journal bestseller list.

Yes, it did.

Amazing.

I love to give myself compliments.

I love to like pat myself on the back.

"Yeah.

All right, John.

Good job, man.

All right."

What do we got here?

Technical skills you need to have as a software developer.

Let me talk about this a little bit.

This is one of those question I get a lot.

This is why I put it very early in the book, is that—especially, a lot of new developers

want to know what are the skills that they need to have in order to succeed as a software

developer and a lot of times they're focused on, "Should I learn Angular or React?", which

is really the wrong focus.

The more important focus is on—again, I always focus on principles, on higher level

concepts, on evergreen things that are going to benefit you for the length of your career

and that's what I'm going to talk about today.

The thing is—and I'll say this also—is that there's a lot more benefit in developing

principles and soft skills.

There was this Henry or Ralph Waldo Emerson quote that I keep on butchering, but it's

something like there's a million methods that you can utilize, but very few principles.

Anyone who knows principles can derive all the methods that they want, but someone who

just focus methods is in for trouble.

I don't remember the exact quote, but it's something like that and that's what I try

to convey.

That's why this channel is about soft skills.

That's why I wrote the book Soft Skills for Software Developers, my first book.

Look.

It just happened to me right there on the screen.

How cool is that?

Anyway—but you do need to have some technical skills as well, otherwise—I mean you don't

want to be—again, I'll point to my thing here.

This is a thing.

It's basically like talk and work.

Charlatan, Martyr, Hustler.

Okay?

You don't want to be a Charlatan which is all talk and then work.

You don't want to be a Martyr, which is all work and no talk.

You don't want to be a Hustler, which is maxed in the—fully in both, in both of those

things.

If you're going to be successful in whatever you're doing, you've got to have the skills

to pay the bills, but you also got to have the people skills and the soft skills that

are going to make you successful as well.

Right?

You got to have both of these things.

Without further ado, let's talk about some of the technical skills you need to have as

a software developer.

The first one is one programming language.

This is where it should start.

It's just one.

Just one programming language.

You don't have to know 15 different programming languages.

You need to have one that you specialize in that—I've got a whole playlist on specialization.

I'm not going to read the hashtag here, but you should definitely check this out.

Bookmark that playlist and watch those videos.

It's going to be one of the best things that you do for your career.

I promise you.

Go ahead right now.

Open up another window.

Hit bookmark or whatever you can find the link in the card or the description below,

but you're going to want to go through that and learn about specialization.

It's really important to learn one programming language.

So many beginners, so many people starting out they try and like—they're like, "I'm

going to learn Python and Java and JavaScript, and all this stuff."

What ends up happening is they get a weak understanding of each one of those languages

and it doesn't benefit them much.

Today in the software development world, you can pretty much learn one language and do

everything with it.

Languages have become really, really capable to do just about any task.

I know there's better tools for different jobs, but I'm just saying like pick a language

and stick with it.

I've got a video on the top languages for 2018, which you should check out if you're

curious which ones I would recommend.

Pick something.

It doesn't actually even matter which one that you pick, so long as you pick some programming

language to specialize and to focus on, so that you're focused so you're not all over

the place.

The next one is how to structure code.

This one is kind of interesting.

What do I mean by structuring code?

There's two good books on this that I'm going to recommend.

I'm trying to see if I have it on here.

Yeah, I did.

Actually, yeah.

I'll recommend both of them.

Code Complete by Steve McConnell, that's the first one.

That's a really, really good book about structuring your code, and the other one by one of my

favorite authors.

Actually, I just had an interview with him on this channel.

You can search on the channel for Uncle Bob Martin Clean Code.

Both of these books talk about structuring code and it's about—this is the thing that

I primarily use to judge whether a software developer is good, when I interview a software

developer, is I look at their code and I look at how it's written and I see how expressive

it is.

How are their variables named?

How are their functions named?

How do they structure the code?

How do they logically lay it out?

It should read like a nice book.

It should read like sentences.

If they've got comments all throughout their code, comments are a failure to express yourself

within the code.

I want to see you express yourself in the code.

It's an art form.

It's a skill to learn, but it's beautiful.

When you look at some beautiful code, it is beautiful.

It has beauty to it because you can understand it because you can read it because the variables

are named so well that it just reads and flows like you don't even have to know the programming

language to understand what the code is doing because the code itself speaks to you.

That's the best way I can describe it.

Again, I'm not going to be able to cover the completeness of what that is in this short

video, but that's why I gave you those two books, Code Complete and Clean Code.

Again, all the links will be in the description below.

You can always click the card, but I'd recommend that you check out those books.

You want to learn how to write good, clean code.

That's how I know that you're a professional.

As a beginner, to write good clean code is so important and then there's an art form,

like I said, to learn how to structure the code.

The next one.

This one is marginal, but it's object-oriented design.

Most programming languages today are going to have some object-oriented concepts.

You should know things like encapsulation, polymorphism.

It's right object-oriented design.

How to build a good object-oriented system and how to create classes, and all of those

things.

Again, it's not necessarily going to apply for using functional languages, but most developers

aren't.

Most developers are doing some kind of object-oriented programming, and so it's really, really important.

Regardless of whether or not you are using a functional language or object-oriented language,

in an interview, you're going to be asked object-oriented programming language questions.

It's almost given they're going to be asking those things.

It's all about managing complexity.

The whole point is that we've got to be able to take complex systems and be able to break

them down into smaller abstractions, so that we can—that's the whole point of software

development, like a good software development like a good software developer takes complex

things and makes them simple.

That's why I called this channel.

That's why I called—what I'm doing my company is Simple Programmer because the whole idea

was to make the complex simple.

That's the biggest attribute of a good programmer.

Object-oriented design like learning good object-oriented design is all about that.

Next, we've got algorithms and data structures.

You don't have to know all of this stuff, but you should know exactly at least what

an array is, linked list, stack, queue, tree, hashes, sets.

You should know about those data structures and how to use them.

These are things that you learn in the computer science college course.

I've actually got a really good recommendation for this.

I have a resource—a friend of mine, it's called Interview Cake.

If you don't know algorithms and data structures, if you're having problems doing the programming,

related algorithm problems, the kind of interview stuff that you'd see at Microsoft or Google,

solving these problems, rearranging strings, all this stuff and using data structures,

go to Interview Cake.

Again, in the description.

Their link will be in the description.

That's what you want to do because that is the best resource, by far, for this.

I used to recommend Cracking the Coding Interview.

I still do.

It's a good book, but this is better.

Interview Cake is what it's called and use the link that I sent you because that link

is my affiliate link, and I like it when you do that.

I like it because not only does it make money for Simple Programmer, which is good because

then I can make more videos and do more stuff, but it also lets me know like how many of

you are benefiting from it because I get a report on saying how many people actually

clicked the link.

I want to know like are you finding the stuff valuable that I'm promoting because I find

it extremely, extremely valuable.

I'm transparent.

I'm honest.

I'm telling you what—you know, you got a question?

I'll fucking answer it.

I'll tell you what I'm talking about.

I make some money with links, of course.

Of course, it's a business.

What was I going to say here?

So yeah.

Algorithms, data structures.

Really, really important.

Most software developers are ill equipped in this area.

If you're a computer science graduate, if you got your degree, you've probably gone

through some of the stuff, but it still doesn't hurt to really make sure that you have an

in-depth knowledge of this.

Not just for passing interviews, but what you'll find is that in coding life, in writing

code that you won't even realize that this knowledge will make you so much better of

a developer because once you know algorithms and data structures, you'll suddenly all these

places to apply it that you didn't see before.

You didn't know that you're missing the skeleton key that could unlock this door.

Next one I have here is development platform and related technologies.

What do I mean by this?

Is that you need to pick some kind of operating system or development platform that you can

develop for.

It's good to pick a programming language, but let's say that you pick—I don't know—well,

I mean most of them are kind of tied.

Most programming languages are tied to some platform, but you got to pick something.

I was going to say like let's say you picked Swift.

If you pick Swift, it's iOS, probably, but you could learn Objective C and be a Mac OS

developer or you could learn C# and you could develop for Xamarin, for .NET or I mean for

iPhone and Android, or you can learn C# and develop for .NET on Max, if you want now,

you can.

Pick a platform.

Pick an operating system.

Maybe it's Linux.

Maybe it's Mac OS.

Maybe it is—is that what they're calling it now?

Are they calling it Mac OS?

I think they are.

Maybe it's Windows.

Maybe it's iPhone.

Maybe it's Android.

It doesn't necessarily have to be an operating system, but it's some kind of development

platform, so that you've got some environment that you're actually learning and you understand.

Because most of the time when you're programming, you're not just programming in a void.

You're not just doing out—C out.

Throwback C++ stuff, but we're not just writing to the console.

We're not just writing to the command line.

We're actually like using the APIs of an operating system or using some kind of framework, or

something like that.

You see what I'm saying?

You need to have some kind of operating system or some kind of ecosystem that you specialize

and that you're an expert in, so that you can use it.

A lot of times, like I said, the choice of programming language is going to determine

the platform, but you got to have some kind of platform.

The next one here is a framework or stack.

This is closely related, but what I mean by this is that when I talk about the stack,

what it means is it's a set of technologies that work together that people use that are

commonly used.

One stack is a LAMP stack which is Linux Apache, MongoDB, PHP.

Right?

Okay, think I got that.

Okay.

There's a lot of different stacks out there, right?

What it means is like, " What are you using from the front end?

What are you using in the middleware and what are you using in the back end?"

What is the stack?

What is the database technology?

What is the front end and programming language that you're using and what frameworks?

Right?

There's a bunch of JavaScript stacks using Angular and JavaScript and Node.js and MongoDB

or whatever kind of database.

There's a lot of different stacks out there.

Pick one that people are commonly using that is from—don't invent your own stack and

become an expert or learn how to develop a net stack, because the thing is—again, if

you learn a programming language, that's useful, that's great, but we're not doing just console

apps for the most part.

If you learn a programming language in a development platform, that's great as well.

Maybe you can build an iOS app.

Okay, great.

What most companies and most real-world development is they're using some kind of stack.

They're using some kind of stack, the full stack.

Knowing the programming language, knowing a platform and knowing the framework or stack

is going to be the most valuable because that's what real world programming is.

You got to learn some kind of framework or stack as a developer.

Next, we're almost at the end here, actually, but we're not.

This is going to be a long video, my friends.

I will not spend too much time on each one, but these are important.

Basic database knowledge.

Almost every single developer today, almost every single software developer needs to have

some kind of database knowledge.

You need to know SQL.

You need to know relational databases.

I know that everyone loves document databases and no SQL, and that's great, but most of

the time you're still going to be working with the relational databases.

That's the majority of databases out there.

Now, it's great to learn document database technology and what not, but you got to learn

some kind of database technology.

You got to learn some database theory because most developers are going to have to fetch

data from the database, and most developers are going to have to put data into the database.

That's a lot of what you're going to be doing and you can't just rely on someone else

to do that for you or libraries.

You have to understand how this stuff works because most commercial applications, like

I said—especially, SAS applications today which is the majority of applications.

Even mobile applications have some kind of database and some kind of interaction that

you need to deal with it.

Next one, source control.

Again, this is one of those areas where you don't have to be an absolute expert, but

you got to understand stuff like Git.

Probably, Git is probably where most of you are going to be at today, but it's more than

just Git.

It's source control concepts.

It's the idea of checking things in, checking things out, merging branches, all of this

kind of stuff, versioning, complex.

If you become good at this, it's going to be important because every single job that

you take as a software developer, you're going to be using source control.

If you're constantly like not understanding, you got to get someone to help you with source

control all the time, that's not good.

You're going to be asked about source control on the interview.

You're going to use it from day-to-day operations.

Source control is something that you need to know, absolutely.

Build and deployment.

This is another one that I think a lot of software developers don't think that they

need to know anything about, but they do.

Today, we have DevOps.

I think I've talked about DevOps before.

Essentially, today, the software developers are expected to know how to actually build

the software and how to deploy that software.

They can't just throw it over the wall and throw it to the operations team.

Now, you have to sort of know how this stuff works.

You have to know how the continuous integration server works, how it builds your code and

all these things.

It's not complicated stuff, but you got to know this stuff.

You got to know how the build works, how the deployment works.

Some basics of this stuff so you can troubleshoot things, so that you're not the one breaking

the bill all the time.

Next up, another one.

Testing.

You got to know some basics, again, of testing.

More and more as we're working on Agile teams and then doing Agile development and

software development space.

Testing is important for everyone to understand because developers have to be able to test

their own stuff.

You got to know the basic concepts of testing and how to do it and how to test your own

code.

Also, how to test other people's code because, like I said, when in an Agile environment,

the focus is on the team.

You're going to probably have to do some testing.

You're probably going to have to make sure that you can test the code and you're going

to do that every week.

It's not like we have this big testing phase at the end like we did with waterfall development

with Agile development, testing is happening all the time.

Understanding that is really important.

Next up—plus it's going to make you a better developer overall.

Debugging.

This one is tough.

Again, a lot of developers don't actually spend time learning how to debug.

I've got a whole chapter in the book here in The Complete Software Developer's Career

Guide on debugging.

I'd recommend you check that out if you want to find out and know what I think is the best

way to debug, but you got to learn how to do it.

You got to become a good debugger.

You're going to spend majority of your time fixing bugs as a software developer.

Fixing bugs that you wrote.

There's this T-shirt and I'm trying to remember what it said.

It was like—I'm kind of like—It was like the detective in the murder mystery, except

that I'm also the killer.

That's what it's like being a developer because you're actually creating the bugs and you're

solving the murder that you actually committed in the code.

Learn how to debug.

Next up: Methodologies.

We're almost at the end here.

Methodology is another one that's really important.

You need to understand Agile and Scrum, and software development methodologies, how that—the

process of actually building the code today because it's not just that simple.

It's not just your job is to write code.

You even need to understand the actual the life cycle, how this stuff work and actually

be good at it.

If you understand Scrum and the principles of Scrum if you're working on a Scrum team,

you're going to be a lot more valuable of a developer than someone who just like, "Okay.

Well, what are we supposed to do?

What is the story point or how does this work?"

Understanding methodologies.

Again, I have it in this book, but not just understanding them like how they work but

why.

Why do we use certain methodologies in software development and why are they effective?

Yeah.

That's about it for these technical skills you need to have as a software developer.

Hopefully, you found that useful again.

You can find all that and more in the Complete Software Developer's Career Guide, but, yeah.

There's a lot to know.

It can be overwhelming.

I understand this, but you don't have to know everything, but these are kind of—what

I gave you in this video and in the book, in the chapter, is the things that I think

are critical that you need to know that every single software developer is going to need

to know.

These are the technical skills that are absolutely essential, because if you don't know these

things, you're not going to be able to operate in the real world as a software developer

because these are the things that you do when you use every single day and they're going

to make you effective.

All right.

That's all I got for you today.

If you have not subscribed already, make sure you click that Subscribe button below.

Click the bell so you don't miss any videos, and I'll talk to you next time.

Take care.

For more infomation >> The Technical Skills You NEED To Have As A DEVELOPER! - Duration: 19:34.

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Intel® Developer Zone Update | January 2018 | Intel Software - Duration: 1:42.

I'm Stephanie Essin, and this is the Intel Developer Zone

Update.

In this episode, we see how to enable speech functions

for smart homes, point you to Intel's new VR newsletter,

and for you game developers, we bring

you some insights on skeletons and inverse kinematics

for character animation.

Links are below to learn more.

Follow along with the chapters of the Getting Started guide

for the Intel Speech Enabling Developer Kit.

Designed for smart home device manufacturers

to create new experiences with speech recognition

capabilities, the Intel Speech Enabling Developer Kit

can be used to create a diverse ecosystem of smart home devices

with Alexa.

The guide walks you through the hardware assembly, firmware,

and software setup process.

You can also watch our how-to video to get started.

Enhance your VR development experience

and sign up for the deVR Beat newsletter.

It's a monthly collection of our best virtual reality developer

content, ranging from immersive experiences, optimization tips,

and commercial industry case studies.

Be inspired by others through the community project sharing,

and showcase yours.

Stay connected with the developer forums

and get the answers you need.

If you're animating characters for your game,

but you've never used a skeleton before or applied

inverse kinematics to a jointed model,

you should read up on some useful techniques provided

in character animation, skeletons,

and inverse kinematics.

The article introduces some basic and intermediate

principles for using skeletons with both IK

and a top-down rotation system to move animated characters.

Thanks for watching.

Don't forget to check out the links provided, and like

and subscribe for more Intel Developer Zone updates.

For more infomation >> Intel® Developer Zone Update | January 2018 | Intel Software - Duration: 1:42.

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How to install and run computer software on Android mobile | best n easy way | Urdu Hindi language - Duration: 6:20.

In this video I tell you how to install and run computer software on android mobile

In this video I tell you how to install and run computer software on android mobile

In this video I tell you how to install and run computer software on android mobile

In this video I tell you how to install and run computer software on android mobile

In this video I tell you how to install and run computer software on android mobile

In this video I tell you how to install and run computer software on android mobile

Open Google play store n search eaxa gear and install this app

Open Google play store n search eaxa gear and install this app

Open Google play store n search eaxa gear and install this app

Open Google play store n search eaxa gear and install this app

For more infomation >> How to install and run computer software on Android mobile | best n easy way | Urdu Hindi language - Duration: 6:20.

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Poker Software. Real-Time Push-Fold Calculator (Subtitles) - Duration: 6:52.

Hello. Added to my software FlopGodzilla the ability to display preflop push-fold ranges for tournaments, equity and EV in real time during the game

here is the list of your hands, played now - above

On the left is your GTO push range, on the right - opponent

here is effective stack, starting pot, equity and EV for range, your hand, equity and EV for your hand, right for opponent.

if the opponent made open-raise, then the hands that he should fold against your push, are displayed in blue, green - all-in

It turns on here - ticking Live Tracking and Preflop push-fold. After that the program will be restarted.

see now when the stack is so short, already the opponent should not fold any hand

see now that his fold was a mistake

I checked the work of the program on these tournaments - Fish Party

And I also play these Sit&Go hyper and turbo, Heads-Up and 6-max

Thank you for your attention, I hope it will be useful. Link to the program and my skype is under the video.

For more infomation >> Poker Software. Real-Time Push-Fold Calculator (Subtitles) - Duration: 6:52.

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Depoimento Bruno Luan - Coordenador de Desenvolvimento de Software da Totvs - Duration: 1:41.

The 1st activity was cool cause it was something so simple

to work as a team.

Build a puzzle,

you can improve communication with three people that I,

I've never seen in life,

you're working communication situations,

are you working acceptance situations

of information, right?

You show your project,

you don't know if everyone will accept your idea.

There will be someone who won't accept it

so, you have to be open to listen the feedback.

The structure of the bridge, however it's simple,

received three, four feedbacks

from people who were not me,

neither any of the other leaders that drew it.

The people from the teams who are there analyzing, realized

"Look, we can save some pieces, if we do it this way,

we can fit them better if we do it that way."

So the team feedback,

the empowerment of the team at the delivery of the bridge

was also a very positive result of this activity.

The possibility of prototyping and

also of working among different groups.

It was very good experience!

I think it was a dynamic that worked much more

than teamwork, it was teamS working together,

developing the multifunctionality.

I think that it was the cool thing of this workshop.

I would be super willing to attend to

all INTEGRAPRO's portfolio of activities!!

For more infomation >> Depoimento Bruno Luan - Coordenador de Desenvolvimento de Software da Totvs - Duration: 1:41.

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Using N7611B Signal Studio Software for Sirius XM Radio - Duration: 2:53.

Today we are going to use the N7611B signal studio for broadcast radio software to create

a real-time XM waveform used in a basic presence of audio test.

Once created, the waveform will be played out of my MXG vector signal generator, sent

over the air via an antenna, and received by my Sirius XM Onyx Plus satellite radio.

Here we see the signal studio software that will allow us to create the XM waveform

I'm already connected to my MXG shown in the bottom left hand corner of the GUI, so we are ready

to get started.

First, I'm going to click on the XM satellite radio tab and make sure that the included

demo file is selected.

If a customer requests that we use baseband files provided by Sirius XM, we will need

to make sure that it is converted to the proper Keysight base-band file type.

To do this, we can easily convert the tool found under the Tools menu.

In the converter tool, we simply point to the bottom sample files provided by Sirius

XM Ensemble A baseband file and Ensemble B baseband file and specify a destination file.

Once we specify the destination file, we can click 'Run', to convert the waveform to the

proper file type and then change our baseband file type to a Keysight baseband file.

For the purposes of this demo, we are going to use the included demo file.

Once your file type is selected, you can change the settings of the multiple carriers.

We can turn overlay on and off for both Ensemble A and Ensemble B as well change the relative

parameters for all satellites involved.

We'll see we can change the relative power, frequency offset, relative delay.

For the purposes of this demo, we are going to keep all those settings to default, except

I am going to turn off our terrestrial carriers.

In this case I have turned Terrestrial A off, and Terrestrial B off.

Once we have created the waveform that we would like to play out of our MXG,

we simply turn the state on.

Once downloaded into the vector signal generator, we can go over to the generator and radio,

and monitor the signal.

[Screen transition]

You'll notice once the file is downloaded into the signal generator the central frequency

and amplitude reflect the settings that we have chosen.

You'll also notice that the XM radio is now playing a blues tune on the generic Sirius

XM preview station Channel 1.

Let's listen.

[Blues music]

You'll notice that the tune loops every six to eight seconds.

This is due to the file length of the demo file that we used.

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