Hey everyone MapMover here, what's happening and welcome to another bf1 weapon review video,
but this video will be the first time I'm reviewing any of the in the name of the tsar
weapons and first to make the review list is the model
1900 factory available in the assault class.
The model 1900 factory is essentially a faster firing model 10-a factory, but not as accurate
over distance as the model 10-a hunter because the model 1900 factory doesn't come
with a choke like the hunter does, but if you like the close quarters action
of the model 10-a factory then you're going to LOVE the model 1900 factory and here's
why: The Model 1900 factory comes with 20 pellets
per shots fired, just like the model 10-a variants
It comes with the same damage per pellet of 8.4 up to 14 metres which is a total damage
potential of 168 if all your pellets land on target
It has a recoil reset value of 4.5 which is the same as the model 10 factory and which
are both faster at reverting back to aiming where you initially was before firing, than
the model 10-a hunter which has a value of 3
And they all have the exact same muzzle velocity of 333 metres per second
And by all I mean the model 1900 factory, the model 10 A factory and the model 10 a
hunter
But the model 1900 factory has a few tricks up its sleeve which sets it apart from the
model 10-a variants and I think these next few stats I'm going
to mention gives it such a huge advantage over both of the model 10-a variants that
I really think the model 1900 shotgun could end up being THE go-to shotgun for assault
players and here's what I'm talking about:
The model 1900 factory has a vertical recoil of 8, which is a lot lower than the model
10-a variants vertical recoil of 11 It comes with two fire modes, one single shot
and one where you fire both barrels almost simultaneously with one pull of the trigger
And were you to fire in single shot your rate of fire is a whopping 299 rounds per minute,
which is staggering compared to the model 10-a variants 78 rounds per minute
However there are some disadvantages which will force you to change your play-style a
little, but none that I feel which will take too long to get used to
First off you only have two rounds to fire before you need to reload
The reload time per shell is significantly higher than the model 10-a variants
And your horizontal recoil is higher than the model 10-a variants, personally it's not
a noticeable difference, but it's worth noting
In terms of my experience with the model 1900 factory here's what I recommend:
Cycle between the fire modes, if you think you're going to be playing in extreme close
quarters use that double barrel fire mode, but just keep in mind that if you miss you'll
be left with a super long reload If you're prone to missing your first shot
or your accuracy isn't on point - a bit like mine a lot of the time to be honest, then
you might be better off staying at single shot, because a single shot on target is enough
to take out an enemy at close quarters as long as enough pellets land on target and
if you do miss then you'll have that second shot to fall back on
As your long range potential will be limited due to you using a shotgun it might be worth
considering equipping a good long range side-arm like the obrez to extend your range at times
you're caught in the open And here's an interesting thing about the
model 1900 Factory - The reload times are flipped upside down
with the model 1900, because reloading when empty is faster than reloading when you still
have one round left in a barrel, but don't worry too much about firing off
both barrels just so you can get that fast reload
this is because you can still do a huge amount of damage with a single shot fired
also like I said earlier you don't need to worry as much about missing in single fire
mode and you only get a finite amount of ammo,
so going single fire and reloading after single shots will help you conserve ammo for longer
Finally: it's worth considering using your side-arm
first for distant enemies before finishing up with the model 1900
it's better to get into positions where your enemies are facing you head on instead of
being at side facing positions to reduce the chances of missing due to their random movements
and to allow the most amount of pellets to hit the target, because a side facing target
is a smaller target it's better to aim at the lower torso first
if you tend to find yourself using both rounds to finish an enemy as the high rate of fire
won't give you enough time to reset your recoil or instead you might want to consider pacing
your shots to get around this if you want to aim at the upper torso because if you don't
pace enough then your second shot could just go over your enemy's head
and there is still random shotgun deviation at play in the current build of battlefield
1, but if the changes that are currently being tested in CTE reach the base game, then shotguns
won't have that random deviation problem and from my cte gameplay experience with the
model 1900 factory that thing is very very good, definitely better than in the base game
So give this shotgun a go, use it now at least to get used to its pros and cons and hopefully
by the time the cte changes reach the base game, you should have an amazing shotgun to
use on your hands, one that you can understand better how to best take advantage of.
So that sums up this weapon review and with that all said, unfortunately that's all the
time in this video for this weapon review, but never fear more reviews are on the way!
Let me know what you think of this review, do you agree, do you disagree, whatever it
is drop a comment below!
If you want to find out more about when the next videos are dropping and a bit more about
what I'm up to then follow me on twitter @mapmovergaming And of course hit that subscribe button if
you want to join a really cool battlefield community on this channel, with bigger and
better videos expected in the near future!
And as always it's been an absolute pleasure, until next time have
a good one all, MapMover out!

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