Thứ Sáu, 30 tháng 3, 2018

Auto news on Youtube Mar 30 2018

Every year millions of people pass through Narita Airport

but very few realize that they are only a short train ride away

from one of the nation's most revered Buddhist temples

Not only does the historic Naritasan Temple boast a grand main hall and manicured grounds

the approach to the temple stands as a well-preserved shopping street that is reminiscent of centuries past

An ideal side trip from the airport which can be done in but a few hours

Narita Airport even offers a free guide service

in which an English-speaking volunteer guide gives visitors a tour while recounting the

area's rich history

And today this is exactly what we'll be doing

I'm Sam Evans

staff writer for japan-guide.com

and today I'm on assignment reporting on this side trip from Narita Airport

Here's the plan

We'll start out at Narita Airport Terminal 1 and find the "Transit & Stay Counter"

where we'll meet our guide and then together take the train to Keisei Narita Station

After walking around a bit

we'll try on a traditional Japanese kimono before having lunch at a local restaurant

Next we'll finish our stroll down through a picturesque shopping street

which leads directly to Naritasan Temple itself

After exploring the temple grounds

we'll head back to Narita Airport

to arrive only a few hours after we left.

So follow along as we go on an ideal side trip from Narita Airport to Naritasan Temple

So we've arrived at Narita Airport

Now, little known fact is that there are side trips to some of the local attractions that

take less than half a day

And there are even some local tour guides that will show you around

So right now we're going to go meet our tour guide for the day and we're off to

Naritasan Temple

So having shed my civilian clothes

in favor of this male kimono

we're going to take a walk around town

and then go back, get changed,

and then go in search of unagi

the area's specialty, and quite delicious

We've arrived at Naritasan, an important Buddhist temple in the area

Now fun fact this temple is one of the most highly visited come the end of the year

as literally millions flock here to ring in the new year

And with this we'll take the short train ride back to the airport

Thanks for joining me

I hope this video has been enjoyable

and perhaps even helps you plan a short side trip from Narita Airport for yourself

For more information about Nartitasan Temple or to watch another video

click the links on the screen now

or head over to japan-guide.com

your comprehensive, up-to-date travel guide

first-hand from Japan

Thanks for watching

be sure to subscribe and click the notification bell for more videos about Japan.

Happy travels.

For more infomation >> 3 Hour Side Trip from Narita Aiport, Naritasan Shinshoji Temple | japan-guide.com - Duration: 4:34.

-------------------------------------------

Sparta: War of Empires - Guardians Video Guide Part 3 - Duration: 6:11.

Hey there! You've made it! In the final part of our three-part Guardians guide, we'll be talking about upgrading your Guardians' ranks

Guardian skills, Enlightenment, PvP battles, Defending Pantheons and much, much more.

Remember, if you found these videos useful, don't forget to like and share them with your friends - knowledge is there to be shared!

When you start playing with Guardians, you'll notice that all of their ranks are pretty low. So how do you increase them?

Well, to increase a Guardian's Rank, you must retire other Guardians.

The number of Guardians you need to retire is equal to your chosen Guardian's current Rank.

To do this, the retired Guardians must be of the same Rank as the Guardian you wish to upgrade, but can be of any Level or Grade.

For example, to upgrade a Guardian from Rank 1 to Rank 2, you'll need to retire one Rank 1 Guardian.

If you want to upgrade a Guardian from Rank 2 to Rank 3, you need to retire two Rank 2 Guardians. You get the picture.

After their Rank is improved, your Guardian's Level is reset

and you must once again bring them up to the highest available Level in order to reach the next Rank.

If you don't have enough Guardians of the corresponding Rank to retire

you will need to increase the Rank of those Guardians you plan to retire.

Guardians of Rank 2 or 3 might be better kept as food and used to increase your higher-level Guardians' Ranks.

Remember, the Level of the Guardians you use for upgrading Ranks doesn't matter

so don't bother too much about getting XP for Guardians you want to retire at their current grade.

The next part is really important.

Most Guardians have a set of 4 Skills that affect one of the 4 Unit types.

Exceptions to this are the Spying type Guardian, which specifically improves Spying Units

and Resource Guardians, whose Skills affect Resource Production and Granary or Warehouse capacity.

To upgrade a Guardian's Skills, you will need to use a Skill Stone of a certain Grade.

Initially, each Skill is Level 0 and the maximum Level they can reach is Level 5.

That means that to upgrade all of a Guardian's Skills to the maximum Level, you will need 20 Skill Stones.

There's also another way to improve your Guardians' Skills - Enlightenment.

There are 5 stages of Enlightenment, and each one boosts all the Skills of your Guardian at once.

To enlighten a Guardian, you will need to retire another one of the same Grade and type.

The retired Guardian will then disappear - bang.

Let's look at this Example: You have a Guardian of the 'City Defense' type.

Their Rank is 4, their Level is 30, and their Grade is III.

To enlighten this Guardian you will need another 'City Defense' type Guardian of Grade III. The Level and Rank do not matter.

In terms of strategy, this basically means you should use duplicate Guardians to enhance your main Guardians.

So what else can Guardians do?

Let's take a look at why stationing Guardians at your City can make a real difference to your strategy.

You can station up to 3 Guardians at your City to strengthen City Defense or to improve Resource Production.

Guardians of the following types can be stationed at your City: City Defense, Spying, and Resources.

There may be many Guardians in any given battle, but your army can only be represented by one Affinity in each.

When one or more Guardians are activated at your City, you can choose a Dominant Affinity.

If you do not choose a Dominant Affinity, deactivate the Guardian with the Dominant Affinity, or this Guardian is stunned

and the army defending your City will remain without any Affinity.

If your City is successfully attacked, the Guardians you had activated at the time will be left stunned.

This is why it is preferable not to leave your City defended only by Guardians - your regular City Defense will play a big role too.

But it's not only in PvP Battles at your City that Guardians are vital.

When deploying your Units on Offensive or Defensive missions, you can send Guardians whose type fits the mission.

This will boost the army's combat statistics. Let's look at the function of Guardian types one by one.

Up to 3 Guardians can be stationed at a friendly City as Reinforcements.

However, the Guardian with the most developed Skills will be the only one to affect the combat statistics of the Units alongside them.

You can also defend Pantheons and Coalition Capitals with Guardians.

However, if you do this, remember that Guardians stationed at Pantheons provide Bonuses only to the Units that were sent with them.

At Pantheons and Coalition Capitals, the Dominant Affinity will be the Affinity that the most Guardians at the Pantheon have.

If this is not possible (for example, if there are 3 Guardians, each having different Affinities), then no Dominant Affinity will be chosen.

You can use Guardians to assist you during Sieges. The Guardian will give Bonuses to the other Units sent alongside them.

If the Siege is successful, they will be stationed in the City as Reinforcements.

Please note that the Guardian won't provide Bonuses to the Units defending the besieged City.

For this, you will need to send a Guardian of the Defense or Spying type.

You can send up to 3 Guardians as Reinforcements for a besieged City.

The Dominant Affinity will be the Affinity that most Guardians at the besieged City have.

Guardians can also help you with the PvE aspect of the game.

There are two types of Guardians that can be sent to Persian Positions, which are suited to attacking or defending, respectively.

Guardians sent to Persian Positions influence the power of the Units they're sent with.

Guardians can't be sent on Campaign Missions, only to regular Persian Positions.

We've almost covered all of the major features, but there's one massive point we still need to talk about: Stunned Guardians.

If a Guardian loses a battle (although not against the Warlord) they will be stunned. During this time they cannot be used or upgraded.

A Rank 1 Guardian will remain stunned for 1 day

a Rank 2 Guardian for 2 days, and so on up to a Rank 6 Guardian, which remains stunned for 6 days.

However, if you really need your Guardians back up and running

you can recover a stunned Guardian immediately using Emeralds, or by applying a special item to reduce the recovery time.

That's it folks, you've completed your Guardian training. I'm handing it over to you now.

I want to hear plenty of stories about how your Guardians helped you in battle. Thanks for listening. Goodbye!

For more infomation >> Sparta: War of Empires - Guardians Video Guide Part 3 - Duration: 6:11.

-------------------------------------------

Hearthstone How to F2P Guide Basic Druid Deck - Part VI - Duration: 1:58:39.

This is the sixth part of "How to F2P" as a fresh new player in Hearthstone.

Because this is a long video content, you will find down below in the description of this video, the time stamp menu.

Pressing the desirable time frame you will be directed immediately to the appropriate video section

You will find also the final basic Druid deck and the code to copy paste into your Hearthstone game.

Please, if you liked the video content, do not forget to subscribe to my YouTube channel & follow me to my twitch channel.

Links of which you will find down below in the description of the video. Your support it means a lot to me and I will very much appreciate it. Thank you.

For more infomation >> Hearthstone How to F2P Guide Basic Druid Deck - Part VI - Duration: 1:58:39.

-------------------------------------------

MSL Guide to Arduinos: Piezo Tone - Duration: 11:15.

Welcome to the Marston Science Library Guide to Arduinos.

Today, we will be working on the piezo tone tutorial.

Our goals: Learn how to translate from notes to frequency in Hertz, Learn to translate

simple sheet music to letters and durations, Learn how to include other files in your sketch,

and learn how to use the tone function to create simple melodies out of piezo.

Let's get started.

In this step, we will learn how to translate from notes to frequency in Hertz.

The basic formula for the frequencies of the notes of the equal tempered scale is given

by f sub n equals f sub zero times a to the nth power where f sub zero equals the frequency

of one fixed note which must be defined.

where n equals the number of half steps away from the fixed note you are, where f sub n

equals the frequency of the note n half steps away, and a equals 2 to the 1/12 power, the

twelfth root of 2 equals the number which when multiplied by itself 12 times equals 2

A common choice when translating notes to frequency is setting the A above middle C

or A4 at f sub zero equals 440 Hertz.

Using a scientific calculator, you have A equals 2 to the 1/12th power, which can be

calculated using the x root y function.

n is the number of notes away from A4, higher note: positive, lower note: negative.

So A to the n power can use the x to the y power function and f sub zero we will keep

constant at 440 Hertz.

For n, you have to include white and black keys.

Knowing that there are 12 steps per octave, and A4 equals 440, what should A3 equal?

Keep in mind that if you are at a higher note, n is positive; if you are on a lower note,

n is negative.

If f sub zero equals 440 times 2 to the 1/12th power, times n is -12, we have 2 to the negative

1st power, times 440, so we have 440 times 1/2 equals 220 Hertz.

So A3 would equal 220 Hertz.

What about for A5?

If we know that A5 is 12 steps away in the octave, we again know that the higher note

n is positive, so 440 times 2 to the 1/12th power to the 12th power equals 2 times 440,

equals 880 Hertz.

So A5 would equal 880 Hertz.

Now that you know how to calculate frequency, you want to make sure you use numbers the

Arduino can use, and round to the nearest whole number.

Luckily Arduino has created a library of all of the frequencies needed.

We will use this as our pitches.h library in our Arduino code.

To include libraries in your sketch, use #include.

Library files use the .h file type for the headers of library folders.

Navigate to the drop down arrow and add a new tab in your sketch in your Arduino integrated design

environment.

Name it pitches.h and hit OK.

User-generated libraries like pitches.h will go in the subdirectory with your sketch.

We're now going to paste the code we found before of all of the note frequencies

I will select all, and copy, and I will paste it here to our code

In this step, we will learn how to translate simple sheet music into notes and durations

We are reading to find which note we need on a scale of C1 to C8, including sharps and the duration of the note

For note type, 1/16th, our duration for the Arduino will be 16

For 1/4th, it will be 4

For 1/2, it will be 2 and for 1 it will be 1

In order to read sheet music, we must be able to read the notes.

On the treble clef, we can see the range goes from C4 to G5

C4 is on the line below the bottom most line of the 5 lines of our treble clef.

We have E4, G4, B4, D5, and F5 as our five lines

Our spaces include F4, A4, C5, and E5

In terms of note duration, the most commonly encountered note durations include

the whole note, the half note, the quarter note, the eighth note, and the sixteenth note.

The whole note is an open dot, the half note is an open dot with a stem

the quarter note is a closed dot with a stem

the eighth note is a closed dot with a stem and a flag

and the sixteenth note is a closed dot with a stem and two flags

In your code, be sure to first include your pitches.h library

#include "pitches.h"

Then declare your variables for your integer sensorReading to equal zero

Next, create and declare an integer array of your notes using the names referenced in pitches.h

Use empty straight brackets after an array name to indicate that data is to be added but no size is given

and curly brackets to fill in your data

Your for loop will access your arrays

Repeat step 3 by creating an array of your tempo or note durations

In your void loop, use a for statement

There are 3 parts to the for loop header

for and then in the parentheses your initialization

your condition, and your increment.

For initialization, declare an integer for the first note in your melody.

For condition, count how many notes are in your melody array

and have integer less than that number

For increment, use the compound operator ++ to increment from zero to your last note

This for loop plays the notes in succession

In order to determine how long each note should be played, declare an integer to store the duration of the note

Use the assignment operator, =, to set this integer equal to the length of a whole note

I used 1200 but you can use 1000 milliseconds

divided by your second array crossed with your first array

So we have note durations multiplied by our array thisNote

This aligns the order of the notes with the order of durations

Next, use the tone() function

There are three parts to the tone() function:

tone, and then in parentheses, your pin number, your frequency, and your duration.

First set your pin to digital 9 where piezo 2 is connected.

Second, set the frequency to your first array melody by the declared incremented thisNote

Third, set your duration to your newly declared integer, noteDuration.

Next, declare an integer for delay between notes and set it equal to the noteDuration multiplied by 1.3

Use the delay() function to set the time of delay between notes in milliseconds

Use the noTone() function to stop the tone from playing at the end

Since it is in the void loop() function

Check all semicolons and brackets

In order to run your code, you must first save the file File>Save

You will then click the checkmark to verify your code

If there are no errors in your code,

the sketch will compile using the loading bar

until it is done compiling

You can then plug in your Arduino into your computer using the USB cable

You will then want to go to Tools>

You will want to make sure that Board is selected at Arduino Uno

and Serial Port> has a connection

Mine is usbmodem411, yours may be something different

You will hit the right arrow > Upload

and watch it upload to your Arduino

In order to make the piezo tone, you will need to plug in the piezo

with the red wire to digital pin 8 and the black wire to ground

You will then need to upload your code to the board

[Gravity Falls Theme Song in digital sound]

For more infomation >> MSL Guide to Arduinos: Piezo Tone - Duration: 11:15.

-------------------------------------------

2018 Social Media Ambassador Guide! - Duration: 2:18.

thank you so much for your interest in being a Social Media Ambassador for

All in for Arkansas. One of your friends recommended you to help us with our

"Party with a Purpose". Each year All in for Arkansas celebrates the U of A's birthday

by raising hundreds of thousands of dollars for student scholarships and

programs and we need your help! Your passion for the University of Arkansas

is going to make All In an 'all out' success. Every picture you post on your social

media page will make all the difference. It's easy as one, two, three.

Go All in for Arkansas by officially signing up to be a Student Ambassador. Just click here!

And don't forget to log your hours through the Volunteer Action Center.

Official Ambassadors can earn one volunteer hour for every four posts you make before or

during All in for Arkansas on April 4th and April 5th.

Student Ambassadors are also welcome to come pick up a free t-shirt from 12 p.m. to 2 p.m. at the Union Mall

and also enjoy some free birthday cake!

step 2 use your unique link.

Every Student Ambassador will receive a unique link to use in social media posts. Their unique

link and direct people to the part of campus you care the most about. For

example, last year's student ambassadors created a grassroots movement of

153 gifts and over $10,000 for the

preservation of Senior Sidewalk. Your unique link will show you how many

people have been inspired by your post and we will be giving out some awesome

prizes to the student ambassadors who bring in the most gifts.

Step three, make the most of your posts.

we know you're a millennial but here are some tips. Be sure to make your post

public and tag your friends. You want as many people to see your posts as

possible. If you don't how much time you can even schedule posts in advance! don't

forget to use hashtags. Our hashtag is #Allin4Arkansas. Last year we

made it to the top 10 trending hashtags on Twitter so let's see if we can do it again.

Not sure where to start? Here's some great examples from last year.

For more great tips, props, and ideas consider

checking out our Social Media Ambassadors toolkit.

Whenever you post, remember that you are the driving force behind All in for Arkansas, so get

excited and have fun with it! anything you share is going to make a

huge difference. Thanks again for being #Allin4Arkansas!

For more infomation >> 2018 Social Media Ambassador Guide! - Duration: 2:18.

-------------------------------------------

Blender Guide - Engrave Text and Images to a model - Duration: 8:21.

Hello, Hello Ciamar a tha sibh? It's Andy Gallacher her and welcome to another Blender Guide tutorial

In which today I'll be showing you how to engrave Text and Images into an Object

So I'll be using this default cube just to demonstrate

To Start off

Press "S" to scale on an "X" and just scale it up

And "S"again on the "Z" Axis and make it bigger

Use the Blue Arrow to move it up

And use the Green Arrow to move it back

So we want to start off by adding text by hitting Shift + A

Go down to Text

Tab into edit mode

And type in any text you want

I'm just going to use the word Test

So we want to Rotate it on the "X" Axis by Hitting

"R" to Rotate, on the "X" and 90 degrees and enter

Come over to your settings Tab here where it says the Letter "F"

Thats to edit

The Text

Come down to were it says "Extrude"

Increase that

To any size you want

For me I'll be using

Extrude Value of 0.070

"S" to scale

To make the text slightly bigger

No what we want to do is move it into place to where we want

"One" on the Numbpad to go to front view

"5" on the Numpad to go to Orthographic view

And just move it to where you want

Now come down to where it says Object

Transform

Origin to Geometry

Before we can

Engrave it we have to convert this Text into a Mesh

So before we do that make sure all your settings are correct in this Tab

Before you convert it as you will no longer have access to this Tab

To convert it

Right click on the text

Make sure it is selected

Alt + C

And select

Mesh from Curve, Meta, Surf, Text

Now you see it is completely different

And you can no longer

Edit the text

Now

G to Grab on the Y Axis

Move it to the object

Make sure it is

Where you want and Inside the wall like so

Now Right click on the wall

Or your Object

Come over to the Modifiers Tab

Add Modifier

And we want to add a Boolean

Come down to where it says Operation

Change the Intersect to Difference

Now in the Object

Section here

Left click and Select Text

Which is going to be this

It looks like nothing has happened but if you Right click on the Text and press H to hide

As you see

The text is Engraved into the wall

However, if you try to move it out Before

You accept the Modifier

There will be nothing there

Hit Apply

Once you remove the text

There is the engrave

Now to engrave an Image

You will need the file format of an SVG

You can download them from Google or you can convert it

In my Opinion, it will be better just to download it as an SVG from Google rather than trying to convert it

Once you have your SVG format

Come up to where it says File

Import

Scalable Vector Graphic (SVG)

Just find where

You have your SVG file

And Import

It will import very small

For me I am using the Overwatch Logo

B to Box select and select everything

And press S to scale

And make it bigger

Each one of them is a curve

So we need to convert this to a Mesh Also

Alt + C, Convert to Mesh

Make sure all of it is selected

B to select everything

To connect it all

If you tried to edit it it will just edit one piece

Ctrl + J to join

If you want a High Poly

Engrave

You keep all these fine details

Once you have it Press A to select everything

E to Extrude

And just extrude up

Press A twice to deselect and select everything

R to rotate on the X axis

By 90 degrees

Tab out of Edit Mode

Select Object, Transform

Origin to Geometry

And it is the same as the Text from here

Move up

One on the Numpad

Go to Front view

Move it in place. S to scale

And move it back

Push it inside the wall

Right click on the wall

Add modifier

Boolean

Select Intersect to Difference

And select the Object

To Curve

And Apply

And there we have it

And move it out

The image is now engraved on to the wall

To make it alot easier to see

Change the Material Colour

Make it Darker

Viewpoint Colour

As you see it is there

So I hope you enjoyed todays video

If you did Please leave a like

And if you are new

Please press that Subscribe button as It will allow my channel to grow

And bring you more content like this

So till next time

Have a goodnight

For more infomation >> Blender Guide - Engrave Text and Images to a model - Duration: 8:21.

-------------------------------------------

MSL Guide to Arduinos: Pseudo-Theremin - Duration: 6:32.

Hello, and welcome to the Marston Science Library Guide to Arduinos.

Today, we will be working on the pseudo theremin tutorial.

Our goals today are to learn:

how to use analogRead() function to detect the amount of light from a photocell

Learn about translating notes to frequency in Hertz

Learn how to use tone() to create simple sounds out of the piezo

and learn about the theremin and replicate this instrument

For this pseudo theremin tutorial, the electrical components you will need include

the Arduino Uno board, a breadboard, a piezo,

a photocell, and a resistor, as well as four jumper wires and the USB cable to connect to your computer

In the setup, imagine that we have two circuits: both start and end at the Arduino.

In the first, we take a wire from the 5 volt to the breadboard to provide power.

We then use the same row to connect our photocell to send current through it.

The second leg of the photocell of course will go on a separate row.

The current will then run from the second leg of the photocell to

A0 to send the analog data being collected from the photocell back to the Arduino

We'll use a separate wire to connect this leg back to analog pin 0

The same row needs one leg of the resistor, which is bi-directional,

and the resistor needs to bridge the breadboard to another row that can be grounded.

The grounding wire goes from that role in the breadboard, back to the ground pin on the Arduino

completing circuit one.

The Arduino now has the data it needs to determine how much light is shining.

So for output, we take a wire from the Arduino digital pin 8 to a new row on the breadboard.

This provides data and current.

On this same row is the red wire of the piezo.

The black wire of the piezo should be grounded in the same row as the resistor.

There is more than one correct way to build a circuit.

You could separately ground each circuit, but this is the setup will be using for now.

The first thing we want to do is copy and paste our Arduino code

from the website to the Arduino integrated design environment, also known as the app

I have now copied and pasted our code.

As you can see, int, void setup(), void loop(), analogRead(), and tone()

are all highlighted yellow, as these are functions that the Arduino code recognizes.

We next want to save our code. Go to File> Save

In our code, we will first declare our variables

Integer piezo will be mapped to digital pin 8

Our integer photocell will be mapped to analog pin 0

In our void loop() function, we will ask analogRead to read the value of photocell on analog 0 pin

and turn that into our integer light input.

We will then say that the integer frequency equals 200 plus light input divided by 4

And then we will ask the Arduino to produce a tone on our piezo pin

at the frequency that the light input has requested.

If you ever have any questions about code in the Arduino, please refer to the Arduino reference page:

arduino.cc/en/reference/HomePage

The Arduino sketch is actually really straightforward.

We simply take an analog reading from analog pin 0 to measure the light intensity

This value will be in the range of something like 0 to 700

We add 200 to this raw value to make 200 Hertz the lowest frequency

and simply add to the reading divided by 4 to this value to give us a range of around 200 Hertz to 370 Hertz

Now that we have compiled our code, we can upload to the board. We'll need to connect our USB and upload.

If any of your pins have become dislodged, you may need to fix it

We can now hear that the piezo is giving a certain tone

It changes depending on how much light the photocell is receiving.

And there you have it: a pseudo theremin.

Thanks for joining us!

For more infomation >> MSL Guide to Arduinos: Pseudo-Theremin - Duration: 6:32.

-------------------------------------------

Like app : How to use like app [Full Guide] - Duration: 5:38.

Hey what's up welcome to MissTech I'm Falguni and I'll show you the coolest app of 2018

this is called the like APP to get this app need to go to the Play Store and type in like and enter

or you can get in through the link provided in the description of this video download

and install the app you can allow your location in order to find videos made by your nearby

people sign up with your phone number as I had an account I will simply login this app

is pretty much like a social media itself here you can post videos and you'll be ranked

in three sectors latest global popular according to the likes shares and comments

you get on your video you can shoot your very own video and put special effects like theirs

to do this click on this icon and grant all the permissions the app asks for now click

shoot fast and click here now you can record a normal fast slow or even a timelapse video

and its recording after you are done recording now you can add special effects like so you

see that?

now let me add another effect isn't this amazing but don't be so satisfied because this is

just the beginning of surprises here you can see an effect mix section this feature offers

mirror effect reveal effect and much more and in the Boom section here are some awesome

special effects like lightning missile and things you cannot imagine in an app now let's

indulge in the 4d Magic app create now and follow the instructions the app instructs

you I have already gone through the instructions and I will show it over here now it's done

you can add special effects in the same way you can even add background to your footage

use Touch Magic to use number of different test magic effects now let's check out the

superpower section download the features the app asks for and now you can add superpower

to your footage just click use and tap the record button now stand in the shift area

to show your full body to the camera like I do so and act as you like you can learn

how to pose for the superpower from here .Here is a made video from me as an example in

the stickers section you can find number of pretty stickers that are pretty much like

Snapchat filters this one looks cute on you you can take pictures on this filter using

this you can even record videos using this now I will show you the dialogue acting part

this is somewhat like kareoke the music and the dialogue lyrics will appear on your screen

with the background music and even the vocal all you need to do is just lip sync click

on the dialogue acting and you can choose from a lots and lots of Music as well as popular

movie dialogues I will choose the song and click here now this is a practice period if you

think you are ready you can start recording let me show you pineapple pen apple pen pine..

I have previously done the video for you and you can see it over here I have a pen I have

an apple ah apple pen I have a pen I have pineapple ah pineapple pen you see that? now

let's get into the Music Magic this is another part like dialogue acting in which you

can add frame like filters while recording but this is only for music

you can change to a desired music from here

so that's it for the video I hope you guys liked it if you did make sure to hit that thumbs up and write a common down below if you didn't like

the video make sure to hit the dislike button and subscribe to my channel because this is

just the beginning of a revolution

Không có nhận xét nào:

Đăng nhận xét