Thứ Bảy, 2 tháng 2, 2019

Auto news on Youtube Feb 2 2019

- February is the shortest month of the year,

which basically means you need to be choosing

your vacation days very wisely.

Luckily, we can help you with that.

Hello internet, my name is Wil Fulton

and this is "Thrillist Travel Guide,"

where we not only teach you how to be a better traveler

and, in turn, a better human being,

we tell you where you should be going specifically

whenever you feel those itching little pangs of wanderlust.

To be quite honest, February is a great month to travel.

It's short,

it's cold in most of the country,

and you've gotten through one month of the year,

so you deserve to treat yourself to a little

break from reality, or at least, that can be the excuse

you use to justify buying a plane ticket.

Every month, Thrillist's travel team handpicks

destinations that you should be visiting

right (beeping) now.

February is no exception, so without further

unnecessary setup, here are our expert picks

for some of February's top vacation spots.

First up, let's start with a shocker.

OK, I realize that a trip to Missouri in February

with its less-than-tropical climate

sounds more like a sick punishment than a

well-earned vacation.

But we do have some reasoning here.

St. Louis is home to the best Mardi Gras celebration

outside of the Big Easy.

Some contend it's a little less crowded,

and by extension, a little more fun for visitors

who aren't interested in fighting off crowds

to score some sick beads.

Outside of that, St. Louis has some great restaurants,

a slew of solid museums, and of course,

their legendary arch.

This is the perfect excuse to visit St. Louis

in your lifetime and check the arch off your American

landmark bucket list.

- Well, look at it this way honey.

This is a part of America we never get to see.

- Next up, for those who want to fully embrace the winter,

in this case, specifically fresh pow pow, brah,

consider Vermont.

On the East Coast, it's pretty much a given

that Vermont has the best slopes for all your skiers,

snowboarders, tubers, and people who just like to

chill in the lodge drinking hot toddies.

Which is totally fine, by the way.

You can also embrace even more obscure winter sports there.

We're talking ice climbing or even a day-long dog sled

through the Vermont wilderness.

And of course, the cherry atop your Vermont trip

should always be a stop at Ben & Jerry's Ice Cream Factory

for reasons that should be painfully obvious,

even in winter.

♪ No need to imagine ♪

- For those looking for something a little more romantic

than pummeling down a ski slope and potentially

busting your (beep), we've got Venice, Italy.

Now February is an extremely solid time

to book a trip to Venice for some very valid reasons.

First of all, those Instagram-ready alleys

are way less packed in the earlier months of the year.

So you can get that profile picture you've always

dreamed of without some dumb tourist

gawking in the backdrop.

Secondly, the cooler temperature means, well,

to put it bluntly, the city will smell less bad.

If you've been to Venice in warmer months,

you'll know those gorgeous canals don't always

smell like a bouquet of roses.

In February, this will be less of an issue.

All factory preferences aside,

February 16th marks the kickoff of the Venice Carnival,

which is a ton of food, fun, floats,

and, well, you probably get it.

It's a big party and you'll wanna be there

if you have any semblance of fun in your body.

Now that we've given you a taste of what our list entails,

you probably wanna see the rest of the picks, right?

You can click the link to the article

that will be somewhere around this video

to find out why other destinations

like Elko, Nevada, or Belize made our list this year.

Hopefully, Belize is a no brainer.

It's warm, it's nice, it's cheap.

Who wouldn't wanna go to Belize?

I actually might go to Belize right now.

I'm takin' off.

I'm Wil Fulton and that was "Thrillist Travel Guide."

For more "Daily Hit" videos, subscribe to our channel.

For the full list of great places to visit this February,

you can click the link below ,

and if you wanna find out how to best shake off

your jet lag, check out the video right to my left.

For more infomation >> Mardi Gras in St. Louis?!? Top Travel Spots for February || Thrillist Travel Guide - Duration: 3:34.

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Jeep Wrangler JK & JL Roof Rack Install Guide | How to - Duration: 9:35.

Hey guys, this is Taylor with KC HiLiTES and today I am going to be showing you how to

install the KC m-rack onto your jeep wrangler jk or jl.

Now specifically, we're going to be installing it on this 2018 wrangler jl unlimited but

the process is the exact same whether it's a JK or a JL Unlimited.

Before we get started, I'd love for you guys to comment below and let us know what types

of videos you'd like to see from us in the future whether it's other how to installation

videos, lifestyle videos, or event coverage or anything in between.So please comment and

let us know.

While you're at it, please subscribe to our channel so that you don't miss any content

from us in the future. Now with that said, let's get started on the install.

Okay so as you can see, the first step after we unbox the m-rack is to get everything laid out on the table upside down.

This is simply going to help us attach the side rails to the cross bars.

The first step is to connect the five cross bars to the two side rails.

The side rails are the pieces that have the light cutouts in them.

And we're going to start with one side rail at a time and there's simply two fasteners that hold each crossbar to the side rail.

To install the side light brackets, all you have to do is put in two of the carriage bolts into the extruded crossbars section from the side.

And then you place your side light bracket over the bolts and then you thread the nut on after that.

Now as you can see, I started from one side so that I could slide all of the side light brackets all the way over to the other side.

And then continue with the side that I was working on. But you can do it from wherever you prefer.

Just keep that in mind as you attach the side rails.

Once you have all the side light brackets attached to the cross bars where they go, then you can continue with connecting the second side rail support.

Once you have both of the side rails securely attached to the cross bars, then you can go ahead and mount up your front lighting solution.

Before you transfer the assembled M-Rack onto the top of your Jeep, you're gonna want to mask of the top of your Jeep where the M-Rack is going to be laying.

Just so we don't scratch anything up while we place the M-Rack on top of the roof.

Now that we have the roof all taped off, we can go ahead and transfer the assembled M-Rack on top of the roof.

We want to make sure that we align and center the rack into place on the vehicle properly.

Now when you do this, you want to measure from multiple locations to make sure that both sides are equally as far forward as one another.

And you want to make sure the rack is centered. So we like to say to measure twice and cute once.

You don't want to be drilling multiple holes in your roof. So make sure you take your time and make sure you measure exactly where you want the rack to be.

before you continue with marking your hole locations using a sharpie.

Remove the M-Rack, and then we went ahead and marked all of our pilot hole locations using a center punch and a hammer.

And then we went ahead and started drilling pilot holes into the center of each tab marking.

While we had the M-Rack off of the vehicle and onto a table, we took this opportunity to install the side lights onto the M-Rack.

Simply because it's a little easier to do it while it's on a table rather than on top of the roof of the vehicle.

Our next step is to transfer the M-Rack on top of the vehicle again, aligning the mounting tabs up with the holes that we just drilled.

And before we bolt everything down, we want to make sure that we put about a hershey's kiss sized dollop of silicone on top of the roof,

just to make sure that no water gets in through those holes where the bolts are going through.

And then after we put a hershey's kiss sized dollop of silicone on every hole that we drilled,

then we go ahead and put the sealing washers on top of that as well.

Once we had the silicone and the washer in place, then we simply drop the bolts through the M-Rack and then the roof of the vehicle.

Once we had the bolts through, then we went inside of the Jeep and we went ahead and put another sealing washer on and then the nut.

And then after you have that done for everything, the start cranking things down one bolt at a time.

AS you're tightening all of these bolts, it's really helpful to have a buddy who can hold the bolts at the top,

While somebody underneath is tightening from below inside of the Jeep.

One thing that I forgot to film here is simply the installation of the logo.

All you have to do is install it using the supplied rivets and use a rivet tool to attach the logo to the side rail of the M-Rack itself.

And then once you finish that up, everything is bolted on and secured tightly.

All you have to do is run your wiring for any of your lights if you purchased an M-Rack that had the lights with it.

If you have any questions at all about this install process, please just comment below

and ask away and I'd be happy to help you guys out. While you're at it, please let me know what other types of content you'd like to see from KC into the future.

I'd be happy to provide you guys with whatever you'd like to see.

So thank you guys for watching and remember to adventure further!

For more infomation >> Jeep Wrangler JK & JL Roof Rack Install Guide | How to - Duration: 9:35.

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HOW TO DECLUTTER YOUR HOME and create space + PRINTABLE GUIDE - Duration: 7:59.

How to tackle clutter in your home and create space, peace of mind and an organizational

system of your things that you love.

I'll tell you everything you need to know to get started in your home today if you want,

so keep watching.

There are so many ways, so many different techniques to declutter your home.

There's Konmari, there's the minimalist game, the closet hanger method, swedish death

cleaning.

Or if you're like me, you've maybe tried a little bit of everything.

These techniques are all fine and great ways to go about it, but it can get a bit confusing

and perhaps overwhelming even, if you're sitting in your home thinking, where would I even start,

and which method should I choose.

So let me walk you through the most important steps and strategies you'll need to declutter

your home and create a space that you love, regardless of the decluttering method.

I've also summarized all this in a free printable, that you can download using the

link in the description.

Let's begin.

Something I have learned from the Konmari method and very practical and helpful during the decluttering

process, is to envision your dream space first.

This doesn't have to be a big thing, you can do a vision board if you want but you

can also just sit in your space, close your eyes for a minute or 2, and just see what comes up,

what you want your home to be like.

How do you want it to feel, what purpose should it serve?

If you keep that vision clear in your mind, or you can write it down, it

will help you later on whenever you get stuck.

Very valuable.

Decide if you want to sort your things by category or by room.

This is something that a lot of the decluttering techniques have a different opinion on.

My favorite strategy is a combination of the two, and if you want to, you can just copy

mine:

Some things I like to tackle by category.

These are: – clothes and accessories

– books – papers

– toys – electronics, cables, Cds, DVDs etc

– home accessories – Work/hobby related objects

Other things I like to tackle by room or closet.

These are: – the kitchen

– the bedroom – the garage

– storage spaces – the car

– the bathroom

This combination works best for me.

For example with clotheing and accessories, if you have them stored in multiple places in your home, it

doesn't really make sense to declutter them by space, it's far better to gather everything that you own,

all your clothes and accessories, into one big pile, see everything you own, and decide from there.

But for example kitchen items will most likely already be in the kitchen, which is also the

only area where they will be used, so that works best to tackle as a room.

When you start decluttering, whether it's a room or a category today, always take everything

that you own out first.

Create a big pile and go through all the items one by one.

This may feel a bit time consuming and overwhelming maybe, but it's really the most effective

way.

If you leave items in, you will find you have to go back to that space again and again because

there will still be items there you haven't really considered.

So in the long run, taking everything out will be more efficient.

When going through your items one by one, how do you know which ones to get rid of and

which ones to keep?

Especially if you haven't practiced with decluttering, this can be quite difficult.

I always ask myself the same questions.

These will help you figure out what to do.

– How often do I use this item?

And be honest here.

If you haven't used it in the last 6 months or a year if it's a seasonal item, you probably

don't need it.

– Do I have duplicates?

How many do I need?

In most cases, you only need one of a certain item, so if you have more than one, pick your

favorite and get rid of the rest.

– Does this item spark joy?

This is the konmari question and it's based on how an item makes you feel.

If you hold it and you feel a flush of joy, than the answer is yes.

If you feel sad, guilty, stressed, or anything like that, the answer is no and you can do

without it.

– Do I want to bring this item with me into my future?

This is where your dream home you envisioned earlier can help you out.

Sometimes an item has meant a lot to us in the past, so we feel bad about letting it

go, when really, it's okay to acknowledge that this item is not something that will

keep serving us in the future.

– Does my current home do this item justice?

I recently saw a documentary of a couple owning hundreds of pairs of shoes, all stored in

their box throughout their home, never being worn or even looked at.

They said they loved their shoes, but does this really do them justice?

Perhaps only owning a few that you actually enjoy wearing will add much more value.

– Do I need this item NOW?

You don't have to hold onto things in case you might need them later.

If you don't need them now, chances are you can do without them later as well.

– Would I buy this again if it broke?

This is a great way to establish whether you actually need something, or if you just think

you do.

– If the item more valuable than the space it takes up?

Items take up space and require maintanance.

Are they worth that?

Or would the extra empty space you created by getting rid of the item be more valuable?

– Does this item serve the purpose of the room?

If you have a room designed as a home office, but there are three big piles of books and

magazines, do they help you with working in this office?

I find it very helpful to immediately decide what to do with the items I'm getting rid

of.

Instead of making one big pile of things that have to go, create a system and start

sorting things into categories right away.

This will help you get rid of them quickly and not keep bags and boxes of stuff lying

around.

I always sort them in the following categories: give away, sell, donate, recycle/toss.

This also helps with any feelings of guilt you might experience, because you know you

went about this mindfully and you didn't just throw things in the trash.

This is the key for creating space and keeping your home organized.

Give all the things you're keeping a home and make sure you can easily store and access

them.

Make sure they serve the purpose of the room that they are in.

And try to keep them close to where you use them most.

Decluttering is a skill and like with all skills, pratice makes better.

If you start with these items, there's a very real chance that

you will get stuck.

But if you save them for last, you will have already practiced a lot, and you will know

what to do with them.

I discuss decluttering sentimental items in my "decluttering roadblocks" video, you

can find it here and in the description for more advice about this topic.

If you've never decluttered before, taking action and decluttering your home will be

time consuming.

It's best if you set a realistic expectation as to how much time it will take for you to finish

so you won't get discouraged.

If you want, you can even make a planning and schedule a certain amount of time weekly

or daily to help you stick to it.

If you have a realistic expectation, you won't

be disappointed and you can keep going as long as it takes for you to create your dream home.

I hope this video helped you out, if so please give it a big thumbs up.

Don't forget to download the printable in the description and of course subscribe to the channel for weekly videos.

See you soon, happy decluttering, byebye!

For more infomation >> HOW TO DECLUTTER YOUR HOME and create space + PRINTABLE GUIDE - Duration: 7:59.

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Payday 2 Starter Guide Episode 6: Common Loud Heists - Duration: 15:41.

[music]

Hello and welcome to the Payday 2 Starter Guide! For more information on the Starter Guide,

check out the first episode linked in the video description.

A while back we talked playing your first couple heists, but I only talked about loud in very general terms.

In this episode we'll be taking an in-depth look at some of the more common heists for low-to-medium

level players and we're doing this back on the alternate account. It feels good to be ba--oh, okay, actually--

Bank Heist is probably the most iconic mission in Payday 2. I'd call it the most played, but by now Rats has

probably taken the lead and maybe Hoxton Breakout.

If you're looking to commandeer the camera room for some recon, a free convert, or what will most likely be a

botched attempt at stealth, drilling the door is not the best option.

A keycard will spawn on this mission more often than not. If it's not on the manager's desk, it's actually with the

He's a balding guy in a cheap, kinda plastic-y looking vest.

Tie him down or take him out if you're a MONSTER, and then you can get into the security room no problem.

Also worth noting that the teller's room is a great place to store hostages as unless both doors are open,

enemies generally don't wander in there too much if there's only one way out.

If you're looking to speed up getting into the vault, under pre-planning you can pick up the keychain for a

couple favors and some pocket money in case there's a gate in the way that'd you'd also need to drill.

This will speed up the game considerably!

After about five minutes or so, you might hear Bain call for a chopper arriving.

You're probably going to want to head to the roof. Enemies will be dropped off by the chopper and

and head towards the air conditioner units where they'll be pumping tear gas through the vents, which can

block off the back room, the copier room, or half the offices closest to the copier room. (Also the teller room, too!)

If you take these enemies out before they can finish this animation,

You will not have any tear gas to deal with during the mission.

That said, tear gas does make a great place to secure hostages, kind of sadistically enough.

They won't take damage from it but the cops will be less inclined to walk through this area.

The last major thing to note here are boards scattered around the roof and along the sides of the buildings.

which you can use to cover up broken windows to prevent enemies from jumping through or sentry trucks from targetting you or your crew.

Just be careful with them, as boards can break, and explosives will destroy them rather quickly.

You can't repair broken boards and you can't remove them & place new ones. Once they're broken, they're broken.

One last final note is that if you play Bank Heist: Deposit, the escape becomes available once

you have secured at least $25,000 in loot after the thermal drill is done drilling.

The easiest way to get this money is to saw open an ATM and take its contents.

There isn't too much to say about Four Stores, honestly, secure $15,000 in loot,

and the easiest way to do it is again, hack open an ATM.

On higher difficulties there usually won't be an ATM, so you need to drill open the safes in the back rooms of the stores.

And on higher difficulties these will usually all be Titan Safes, you can't lockpick or blow these up, you must drill these.

Drill skills are your best friend on this mission in higher difficulties.

Four Stores isn't a big map but it can be pretty open, especially for very low level players.

In that case, you might want to consider pairing off.

So you'd hit the shops in pairs, you'd hit the China Shop and Café and then head across the street

and hit the Pear Store and convenience store.

On Normal, Mallcrasher has three bags of loot.

Wondering where to drop it off? Carry it with you, any bags on your person are typically counted towards your loot at the end of a mission,

and on Hard or above there is a 4th bag in one of the safes, and not much more.

With Mallcrasher, what I like to do is purchase a gas can, pick it up, head upstairs, weave through the windows breaking them with a quick melee

like the Switchblade, the Kunai or the Weapon Butt, you burn down the gym, smash and grab the jewelry store,

and once both the Car Shop and Pear Store are empty, you toss a frag grenade, dynamite, or any other explosive throwable

about halfway between the car and the counter. This will not only destroy the car, but also damage the headphones on the other side of the wall!

Past that, breaking the roof should yield enough destruction to warrant heading home.

This mission can be done very quickly, and it's a lot of fun.

It's actually my most-played mission, even still.

Playing Jewelry Store, Diamond Store, Nightclub, and Bank Heist loud can be a bit of a problem due to escapes.

There is a roughly 25% chance of an escape, and that increases by about 5% with each civilian killed.

If you're worried about the prospect of having to reclaim all your lost loot in a second surprise day of this

mission, you might want to invest in Sixth Sense aced, which lets you hire the Expert Driver who prevents escapes altogether.

Beyond that, there's not a lot more to say other than Jewelry Store is a great heist to play on Normal

as with a couple ECMs you can complete it in under 30 seconds, which lets you continually grind for loot drop cards

if you haven't unlocked Continental Coins yet or are having a hard time earning them.

You can only get one safe a week from the Payday drop rotation, but if you need extra gun parts and don't have

money for Offshore Paydays, this can be one of your better options for a short while.

Ukranian Job is an alternative version of this mission where you reclaim one single piece of loot and the rest is optional.

Don't listen to Bain in that mission, the tiara for the arranged wedding will ALWAYS be in the back rooms.

Drill open both safes. It'll be in one of them.

When playing Nightclub, your first priority should be securing keycards.

If the club's manager Dimitri isn't in his office, he's the guy with the yellow striped tie, then he'll have a keycard with him somewhere in the club.

One of the mobsters will also have a keycard, and there is a chance a third one will spawn either near the coat room,

close to the DJ's booth, on the patio on the second floor of the club, or in the washroom near one of the stalls.

At most, you'll have three doors to open and best-case scenario you'll end up with three keycards.

You're going to want drill skills on this mission to drill open the safes or any doors you didn't have cards for,

because without them this heist can take quite a while to complete.

As for any specific assets, there isn't much to discuss: the loot drop truck is awesome.

Definitely pick that one up but past that, like, the slow-burning gas cans

can close off certain routes for a considerable amount of time but also pose a threat to you getting out of the club depending on where the escape van shows up,

and the bad music plays Dave's Classics '92, the ditty that plays in Mallcrasher.

Fewer civilians but a lot more guards. This is good for stealth, but not really for loud.

One last thing, and this is more for stealth players but I'll be talking stealth later is that the guards don't

have pagers and nobody bothers with a broken camera, so you can kind of brute-force this mission with enough cable ties.

Also fun fact I didn't know about until I wrote this video,

you get a little bit more experience if you complete the mission without using shaped charges on the safes.

It's not a lot more, but it's worth mentioning.

Essentially Jewelry store's bigger, meaner brother, Diamond Store has you pilfering jewelry not just from the sales floor,

but also from safes in the offices upstairs and even a possible moneybag in the car shop next door.

The keycard in this heist is to disable the alarms in the cases, which if you're playing loud that's not a problem,

the alarm's already been activated, so don't worry about it.

One thing to note is that the security room can be accessed from outside,

And as long as the door into the Diamond store hasn't been opened, this is a great place to store hostages and lootbags,

just to make sure they don't get stolen.

It's a little bit out of the way, but... still... it's--it's a little bit of cover.

Again, Expert Driver might be worth the investment so you don't risk losing all the gems you pilfered.

Sixth Sense is a very good skill for this specific reason

if you play a lot of smaller missions; the escapes really only happen on smaller missions.

The Expert Driver is a great asset.

Most of the newer missions, most of the bigger missions do not have escapes.

I also thought this was worth mentioning, worth mentioning enough that I recorded this bit while I was editing the video,

You can destroy the grates in the upstairs part of the Diamond store to throw bags straight into the car shop.

If you're trying to move bags quickly, you could have one or two people stay in the car shop

'Cause there's decent cover behind the desk, and throw bags to them through the grate and they could rush them out to the van.

I don't know if that'd be more practical or not, it... it's an option!

It's there... for some reason!

Huh, this map feels familiar! Uh, ooh, anyways,

GO Bank is a bit of a strange case in that is not in the console versions of the game, only Payday 2 on PC.

It features a lot of random elements. You typically need to drill the vault open, but

very, very rarely the vault's already open!

Once the drill's just about done, you need to assemble a cage, you'll fill it with loot for Alex the Pilot to take,

usually on the roof but also sometimes in the street.

With the Ace Pilot asset he'll be more likely to take that cage,

but without the Ace Pilot, it'll take longer and there is a rare chance that he will be shot down and you'll have to secure all your loot by foot anyways.

If you attempt to stealth the mission, there is a rare chance that a blackmailer will demand a moneybag tossed to him otherwise he'll call the cops.

It's kind of a wild mission!

No matter what, in loud be aware of your DISTANT surroundings!

Snipers love to set up all around the edges of the map and will attempt to shoot you down.

If you're going on the roof, be quick and be careful but most of all protect your loot.

Enemies can take it right out of the cage.

And if you do need to move any of the loot through the sewers, toss it all down there first before

anybody heads into the sewers.

The moment one player steps down there, a "point of no return" timer starts up.

Everybody has to be at the escape van before time expires, otherwise you fail the heist.

GO Bank can be quick and fun! It can also be long and unforgiving, but ether way...

Yeah, that's a bank heist, alright.

The Armored Transports are tough missions, and it's mostly because of a lack of cover.

Play smart and possibly consider running an armor or regen build if you have more than one Perk Deck completed.

Be sure to bring drill skills and maybe a saw as there are plenty of locks to drill that lead to plenty of locks to pick.

As with most other missions, the extra loot you secure is worth more than the cut for doing the bare minimum.

Beyond that, I don't consider the Transport missions all that worth it if your goal is a good payday.

Firestarter, Rats, Framing Frame, they're the three most popular three-day missions,

that means you're getting three different maps that tell a story.

Firestarter is about crippling the resources of the Mendoza cartel, and you start by taking their guns from their hangar.

You can burn them nearby, but it's most worth it to hike them back up to the van as this doubles the experience you gain from the first day if you steal every weapon

on top of each one being worth a small fortune.

You will also need to empty the small safe in the building in the middle of the map to get that boost.

On Day 2, you're mostly going for the server, but also investigate the evidence lockup on the first floor!

You can steal a ton of confiscated loot like cocaine and gold.

Lastly, the third day takes place back at Havest and Trustee, but before you drill that--no, wait...

Ah, yeah, you messed up. Yeah, see, there's a power box on the roof of the bank that you need to cut the wires to before you can mount the drill.

Once you're burning the money inside, I recommend opening up the safe deposit boxes.

Again, like the regular bank heist, a saw speeds this up considerably.

You can take nearly ten more bags of loot on the third day this way, which in short makes Firestarter a horrendously profitable heist if you can put up with the longer running time.

Rats is THE Meth Job. You might have heard of many meth jobs, but this is THE Meth Job.

It's also surprisingly one of the more complex missions in Payday 2 even though I think it's perfect for a level 40-60 player.

On day 1, seven bags of meth can be made, sometimes six, but check for ingredients in this order:

check the pickup behind the house first so you don't need to make a trek out there during an assault,

then the shed in the backyard, then the basement, then the shed by the front door, then lastly the washroom.

Once you've exhausted in one area, move onto the next one, don't take from each of them individually.

You want to clear out the spaces that are the hardest to get out to and back in first.

There's going to be a bunch of enemies surrounding the building later in the mission, and that can get... worrying.

When it comes time to actually cook, listen to Bain. When Bain says an ingredient, wait just a moment.

In incorrect ingredient will get a line like this:

Generally, if he says something like "Wait up!", "Hold a second" (Wait a second, hold up, I spoke wrong), whatever,

he was incorrect. The second ingredient he lists will always be the correct one,

he will not have to correct himself again immediately after that.

If he plays a brand new line, he might have to correct himself if he says the wrong ingredient again,

but it will be the same correct ingredient until you put it into the batch.

If he doesn't correct himself at all and instead says something like...

[SICK GUITAR RIFF]

Even if it ends with "These Internet descriptions are iffy" or "I think so...", you can bet on him being correct.

If you're still unsure or if you feel uneasy about it, then Bain will repeat himself in about fifteen to thirty seconds

or you can ask your teammates. Everyone will get a bit of a different line, but the ingredient is the same for every player.

Take your time with meth cooking as one screw-up will blow up which means little to no pay on Day 2.

On Day 2, you hand over the meth you made to the Cobra Gangsters,

you them follow them to the intel you need as well as a possible bonus for extra meth...

And then steal it all back from them! Yeah, this stuff's expensive, there's no way we're giving it up for real.

The gangsters hit like a bus, but don't have a lot of health and have a rather considerable headshot multiplier.

Quickly take out the ones around the street and work as fast as possible to get your loot out of there.

If you lack the prerequisite three bags of meth, attack them, or steal your payment back before receiving your intel,

you'll have to search the whole apartment for the intel, which requires waiting on drills in safes, which is just not fun.

I don't think I need to tell you it's not fun, it coul--it's just--it's not fun.

This could also just happen if the cops show up for an ambush or if the gangsters attempt to betray you.

I recommend cooking four bags of meth, one more than you need, because if you are betrayed or the deal goes south either way,

then you just need to find the apartment with the money bag ready to go. That apartment will also have your intel.

Yeah, they still prepare payment even though they intended to kill you.

Also, I can't stress this enough, but steal back your meth once you have the intel. That's where the bulk of this heist's payout comes from

even if you just cook three bags.

Day three is pretty straight-forward: board the bus, smoke the Mendozas, and leave.

There's another opportunity for money in this mission by opening the briefcases, though most of it will have C4

that you need to defuse. If the intel was burned in Day 2, you can't defuse these bombs.

Work fast, but not sloppy, open a briefcase, grab the money, and toss it away from the bus and then quickly defuse the C4.

The Bot Skill Quick helps here a lot, as that lets you complete the interaction much, much faster.

Be careful, though, as letting a single C4 detonate will blow up the entire bus, destroying any moneybags nearby and sending you on the ground.

Money bags can also be, just, thrown into the water, which... don't let that happen.

Alex's chopper will be the first to arrive, but if you took more moneybags than you have players,

you're going to want to wait for Bile to arrive near the side of the bridge.

Toss the cash into his chopper, quickly before he's scared off by gunfire but make sure not to toss of the money into the water,

and then once everything is secured you can head home.

Rats is a massive mission, one of the game's most popular and still one of the best-developed,

and it pays out extraordinarily well.

Rats is definitely one of the most complex heists because even though there's more intense missions like Boiling Point

and the White House Heist,

[I accidentally repeated myself on this part. Oops. I just saw this, please don't leave me a comment about it]

they don't have things like trades with gangsters or careful meth cooking or worrying about your loot getting destroyed.

Seeing as this heist alone took up like three paragraphs and took triple the time of any of the other ones,

I would consider beating this heist on Overkill a sign that you're ready to take your game to the next level.

But not so fast!

Next time on the Payday 2 Starter Guide, we're talking the Basics of Stealth and a few missions that you can train on to hone your ninja skills.

Thanks for watching and until then, I will see you around.

If you like this video and you'd like to see more, I recommend subscribing! Patreon and social media links are in the description.

[jazz music sting, fade out]

For more infomation >> Payday 2 Starter Guide Episode 6: Common Loud Heists - Duration: 15:41.

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Granblue Fantasy Eternals Guide: Who to Get (MLB) - Duration: 16:57.

For more infomation >> Granblue Fantasy Eternals Guide: Who to Get (MLB) - Duration: 16:57.

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NYC personal guide: Intrepid Museum - Duration: 7:44.

For more infomation >> NYC personal guide: Intrepid Museum - Duration: 7:44.

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Fallout 3 RobCo Collectibles Guide | Bobblehunt - Duration: 12:00.

For more infomation >> Fallout 3 RobCo Collectibles Guide | Bobblehunt - Duration: 12:00.

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GSA Fortnite PC: FIRST BEGINNERS Guide (Hub, Landing, Looting) - Duration: 10:11.

Welcome to Gankstars Academy. My name is Nikash, and in today's tutorial I'm going

to be going over the Fortnite hub, choosing landing spots, diving and

finally basic looting.

So the first part of the Fortnite hub is in fact the lobby

section now this is where you guys can find all your missions on the left side

you can see explosive weapon eliminations for XP and some of these

are also for battle pass stores this is where you can also choose your game mode

so right now my game was on Team Rumble but there's Ice Storm solos, duo's and

squads as well as a playground and a creative mode and normal squads so you

can choose your different game modes and whenever this like a Pop up Cup or you

know something for like some sort of event going on you can always choose

this as another game mode as well and just whatever game mode you feel like

playing just click on it and accept and that's the game modes. The next part is

the Battle Pass section this is where you have access to find the battle pass

which is basically the more you play the game the more you level up and the more

cosmetic items you receive which is something kind of cool to keep the

players motivated. The next tab is the challenges tab now this is where you

find all your missions from throughout the season to level up your battle pass

tiers and stars for like all the battle past tiers you just got to get a certain

amount and then you complete the challenge but right now in one challenge

completed because I really haven't had time to go out you know in just complete

all the challenges because I tend to just play the game for fun and

scrim a lot. So the next tab is the events tab, this tab is actually really cool because

there's a lot of events for players to participate in. For example today there's

an explorer pop-up Cup starting in 6 hours for solos.

Recently Epic's been taking high scores from these and letting

people into invite-only tournaments so if you're interested there's some really

cool stuff that you can check out in the events tab which can help you get

started in a professional career if you if you're into that kind of thing.

The next tab is the locker room this is where all of your cosmetics items belong

so you can just choose whichever outfit that you wanna use say I want to use

this Red Nose Ranger outfit, really cool skin and I just click on it and then

boom saved and now I can go into the game playing as the Red Nosed Reindeer.

Same thing works for all the pickaxes and the gliders all that sort

of stuff and you know it's a cool tab

if you have a lot of skins if you don't don't worry about it

but you know if you ever do buy skins now you know where to go to access them

The next step is the item shop, this tab is where you can buy skins or cosmetic

items: dances, pickaxes, gliders, whatever you choose that you want to buy and you

know these change daily so if you want to get something it might not come back

for a little bit but don't worry, it's gonna come back, so yeah this is a really

cool tab where you can buy all your cosmetic items to enjoy the game more.

The next section is the career tab. This is where you can access all of your

statistics wins-wise and for like all the game modes as well. Duo and squad

wins, like how much you place top three or top ten.

That, for all your different game modes and to see how many kills you have.

The next step and the final tab is the store this is where you can buy the V-bucks to

purchase cosmetic items and it's pretty cool. If you guys are interested in

buying skins. But yeah that's basically the Fortnite hub so next I'll be showing

you guys some cool in-game stuff.

So next we have the diving, how to dive as well as their choosing the best drop

spots so as you guys can see. The first thing I do is open up your map key bind

and this gives you the battle bus path. So right here we're going from The Block

to Frosty Flights, so if you want to drop somewhere we're gonna

fight a lot of people always choose Titled or Retail because as you can see,

these are like pretty big spots, sort of in the middle of the map. But if

you're trying to drop somewhere you know, sort of discreet where you don't have to

take many fights where you can get good loot, tend to choose some like off the

map locations without any names like this place I call "chair". I call these

factories, I call this West World, Gas Station, and even Lucky Landing.

Somewhere at the edge of the map like Lucky is a pretty good place to land as well if

you're not looking to take fights. So today I'm gonna drop Lucky. As you

guys can see it's not too far and I did have a late drop where I dropped around

right here, so this is generally a pretty good distance to drop from your location

because as you will see, basically what you wanna do you want to hit the maximum

glider re-deploy at that around this area right here, and then you'll be

able to just glide right into lucky landing pretty easily without you know,

staying up in the air for so long because a lot of people struggle to get

a really good glide into a drop zone to get the guns first, but once you get the

hang of it, it's pretty easy to know the distance then you have to drop for every

single location and just as I predicted there's nobody at Lucky Landing so just

have your fun time looted up and stuff.

So to loot it's pretty simple just organize your weapons in any sort of preference that

you would like to, so right now I have an AR, minis, and a grenade so as you guys

can see I just found the shotgun as well and right here boom this is my perfect

preferred way of holding an inventory. I like my SMG in my first slot,

my shotgun in my second slot my AR in my third slot, some sort of second meds or secondary

med kit or more minis or big shields in this fourth slot, and if I have some

sort of utility like a sniper, a rocket launcher, grenades, stinkers anything like

that this would also go on my fourth slot and my fifth slot is basically

always designated for meds cuz you'll never see me without some sort of med

unless I just can't find any so, it's pretty easy to loot what you do is you

don't wanna have your gun out when you see something you just want to have your

pick-axe out so that way if you actually press e on it it doesn't pick

up the gun and you can just basically roll through everything without picking

up anything so just make sure you have your pickaxe out because it just filters

out all the ammo for you and it's just easy to not pick up the guns that way.

Also if you like if you aim at the gun like this it's going to pick up the gun

but if you just want the ammo you can just run across with your gun and look

at the ammo and pick it up as well.

Let's go up here for a second, let's check out what this chest has for us.

Okay we got some stinkers so I do not want these grenades anymore because

stinkers are blue and a blue item is better than this common one so I'm gonna

drop this by just dragging it out of my inventory just like that and pressing

E. I pick up the stink bombs but down here real quick and so right now it

seems like I have a pretty good inventory but, wait a minute where are my

mats? Materials are one of the most important things in this game to help

you accomplish winning build fights and just get into the endgame of course and

without knowing how to build you're definitely not going to know how to win

the game and you're not going to feel that feeling in winning game as well, so

you have simple ways of maybe building in this game. There's different key binds

for each one as you guys can see my key binds are mouse 4 for my wall, Q for my

floor mouse 5 for my staircase and left-shift for my pyramid and what you

want to do to choose your key bindings is generally if you have a mouse with

buttons on it you use my buttons on your mouse to build or if you

don't you can just use your key buttons on your keyboard and so for me I use two

on the mouse two my keyboard so the two on my mouse once again are my wall and

my stairs and then the ones on my keyboard, on my left are my Q, my shift is

pyramid and for me these keybinds are really comfortable as I can build

pretty easily and I think it's really nice. So now that we have building now

another big thing is editing obviously so you want to have an edit key that's

really easily accessible to you for example right now mine's at F which is right

next to my D button so whenever I want to edit I can just hit F real quick and

then the way to edit stairs is obviously the track so you can do that easily and

just drag the way down right now I'm simply just editing myself

down to the ground. So that's about gonna wrap it up for this tutorial

guys if you did enjoy it make sure you guys drop a like and sub for more

Gankstars Academy videos and if you guys want to go ahead and check me on the

stream I'd really appreciate it my twitch is going to be in the description

as well as my support-a-creator code but that's all it is for me guys hope you

guys enjoy the video, hope it helps you out, and see you later. Peace <3

For more infomation >> GSA Fortnite PC: FIRST BEGINNERS Guide (Hub, Landing, Looting) - Duration: 10:11.

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Sackler family targeted veterans to increase Oxycontin profits with survival guide urging opioid use - Duration: 15:20.

Purdue Pharma and the controlling members of the family-run company targeted veterans in an attempt to drastically increase opioid sales

An undredacted complaint filed against the pharmaceutical giant and eight members of the Sackler family states that this was done with the help of a 'survival guide' that was marketed as a self-help book for post-war veterans

The 'guide' urged service members to ask their doctors for opioid prescriptions while assuring them that the pills were not addictive unless there was a family history of drug abuse

Attorney General Maura Healey states in the complaint filed by the Commonwealth of Massachusetts that the campaign launched by Purdue and the Sacklers to target veterans was remarkably successful in the end - at a 'terrible cost

' 'Compared to non-veterans, Massachusetts veterans are three times more likely to die from opioid overdose,' reads the court filing

The complaint lays out a three-step method by which Purdue and the Sacklers worked to increase profits by targeting untapped groups

'First, Purdue deceived Massachusetts doctors and patients to get more people on its dangerous drugs

Purdue targeted vulnerable people who could be introduced to its opioids, including elderly patients, veterans, and people who had never taken opioids before,' states the filing

'Second, Purdue misled them to take higher and more dangerous doses.' And finally: 'Third, Purdue deceived them to stay on its drugs for longer and more harmful periods of time

' Step one in the push to get more veterans hooked on Oxycontin was the 'survival guide

' Exit Wounds a Survival Guide To Pain Management for Returning Veterans & Their Families was released in 2009 by Derek McGinnis

He is an Iraq War combat veteran who lost his leg when a terrorist deliberately drove into the ambulance he was driving overseas

He now speaks around the country to doctors and veterans on behalf of Purdue Pharma about his chronic pain, a diagnosis that requires him to be on pain pills at all times

That makes McGinnis a profit powerhouse for Purdue, but could lead to problems down the line, according to experts

The complaint cites one study that states: 'Long experience with opioids shows that people who are not predisposed to addiction are unlikely to become addicted to opioid pain medications

' There is little mention of Exit Wounds' origin online however, with even Amazon making no mention of Purdue or the Sacklers on the book's sales page

Exit Wounds tells 'the inspirational story of how one courageous veteran, with the aid of his family, recovered and thrived despite near death, traumatic brain injury, and the loss of a limb

' The book also 'offers veterans and their families comprehensive and authoritative information on acute and chronic pain syndromes afflicting veterans, treatment options, and strategies for self-advocating for optimal pain care and medical resources inside and outside the VA system,' according to its page in the Amazon

There is only one passage of the book that is highlighted in the complaint, and while it is brief there are a number of alarming comments

'The pain-relieving properties of opioids are unsurpassed; they are today considered the "gold standard" of pain medications, and so are often the main medications used in the treatment of chronic pain,' writes McGinnis in the book

'Yet, despite their great benefits, opioids are underused.For a number of reasons, healthcare providers may be afraid to prescribe them, and patients may be afraid to take them

At the core of this wariness is the fear of addiction, so I want to tackle this issue head-on

' McGinnis later writes in the book: 'Long experience with opioids shows that people who are not predisposed to addiction are unlikely to become addicted to opioid pain medications

' The Sacklers also allegedly pushed high doses of painkillers and hoped to cash in on anti-overdose drug NARCAN while 235,000 Americans died from the opoid epidemic

The lawsuit claims that Purdue Pharma and members of the Sackler family knew that patients on higher dosages of OxyContin for long periods were at an increased risk of serious side effects, including addiction, yet they continued to promote the high doses as they yielded the most profit

In fact, from 2008 to 2016, the Sackler family added $4.2billion to their already massive fortune in profits derived just from the sale of prescription opioids

Richard Sackler, a son of a founder of Purdue Pharma and its former president, wrote in a 2008 email to company officials to 'measure our performance by Rx's by strength, giving higher measures to higher strengths', according to the filing

Jonathan and Mortimer Sackler were also copied in on the email, according to the new disclosures

Richard Sackler has always denied he was involved in the company's marketing activities

The filing shows a potential plan to study 'long-term script users' to 'better understand target end-patients' for NARCAN

The plan never went forward but appeared in a 2014 presentation to company officials, including a Sackler family member, which also stated that 'pain treatment and addiction are naturally linked' and that 'there is an opportunity to expand our offering to be an end-to-end pain provider

' The filing paints a picture of a wealthy family getting richer while overdoses skyrocketed as the opioid epidemic swept the country and claimed the lives of more than 235,000 Americans according to the Centers for Disease Control

The 275-page suit is set to tarnish the legacy of a family that once bragged they would 'bury the competition' with the release of the highly addictive Oxycontin

Purdue spokesman Robert Josephson criticized the lawsuit and denied the claims, telling the New York Times: 'None of the documents cited by the attorney general support her fictional narrative that the company was only interested in promoting higher doses

' The complaint states that eight members of the Sackler family (Richard, Beverly, David, Ilene, Jonathan, Kathe, Mortimer and Theresa) 'paid their families billions of dollars from opioid sales

' The exact number is listed as $4,273,489,182, though it is noted that 'the list of payments if likely incomplete and not exhaustive

' It was not just the family who was profiting either, with board members taking home $600,000 annually for their work with the company, according to the complaint

Members of the family that controls Connecticut-based Purdue Pharma are also defendants in a lawsuit brought by New York's Suffolk County

There is also a massive consolidated federal case playing out in Ohio.More than 1,000 government entities have sued Purdue, along with other drugmakers and distributors, claiming they are partly culpable for a drug overdose crisis that resulted in a record 72,000 deaths in 2017

The majority of those deaths were from legal or illicit opioids.The company documents at the heart of the Massachusetts claims also could be evidence in the Ohio lawsuits, which are being overseen by a federal judge

The allegations have already started to tarnish a name that is best known for its generosity to museums worldwide including New York's Metropolitan Museum of Art, which has a Sackler wing, and London's Tate Modern

The Sackler name also is on a gallery at the Smithsonian, a wing of galleries at London's Royal Academy of Arts and a museum at Beijing's Peking University

The family's best known and most generous donor, Arthur M.Sackler, died nearly a decade before OxyContin was released

In its lawsuit filed last year, the Massachusetts attorney general's office went after members of the Sackler family and Purdue, which is structured as a partnership and is not publicly traded

The company's flagship drug, OxyContin, was the first of a generation of drugs that used a narcotic painkiller in a time-release form

That meant each pill had a larger amount of drug in it than other versions and could get abusers a more intense high if they defeated the time-release process

The state is asserting that Richard Sackler, a son of a company founder and at the time a senior vice president for Purdue, as well as other family members pushed selling OxyContin even when they knew it could cause problems

When the drug was first sold in 1996, the filing said, Sackler told the sales force 'the launch of OxyContin Tablets will be followed by a blizzard of prescriptions that will bury the competition

' In 2007, the company and three current and former executives pleaded guilty to criminal charges that they deceived regulators, doctors and patients about the drug's addiction risks

The company agreed to fines of $634 million.The next year, according to the Massachusetts lawsuit, the company pressed ahead with a new version of the drug designed to be harder for abusers to crush

It did so without first conducting trials and despite a warning from the company's CEO that the new version 'will not stop patients from the simple act of taking too many pills

' Purdue had previously responded to the Massachusetts filing.'In a rush to vilify a single manufacturer whose medicines represent less than 2 percent of opioid pain prescriptions rather than doing the hard work of trying to solve a complex public health crisis, the complaint distorts critical facts and cynically conflates prescription opioid medications with illegal heroin and fentanyl,' said the company

For more infomation >> Sackler family targeted veterans to increase Oxycontin profits with survival guide urging opioid use - Duration: 15:20.

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Så byter du oljefilter och motorolja på NISSAN QASHQAI 1 (J10) [GUIDE AUTODOC] - Duration: 4:46.

For more infomation >> Så byter du oljefilter och motorolja på NISSAN QASHQAI 1 (J10) [GUIDE AUTODOC] - Duration: 4:46.

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Hướng Dẫn Sửa Tủ Lạnh Hitachi Không Làm Lạnh Ngăn Mát - Duration: 10:04.

For more infomation >> Hướng Dẫn Sửa Tủ Lạnh Hitachi Không Làm Lạnh Ngăn Mát - Duration: 10:04.

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DEATH FROM ABOVE • BATTLEFIELD V • Trophy/Achievement Guide & Airplane Tips ✈︎ - Duration: 6:41.

Hi everyone and welcome to this short guide on how to get the

"Death from Above" Trophy in the recently released Battlefield V.

To get this trophy, you need to destroy five manned stationary weapons using an airplane.

And for most players this is probably the final task

standing between you and your Platinum Trophy.

So far there's not really an easy way to do it;

But don't worry, I'm a terrible pilot and if I managed to get it done,

then so can you! 👍

Anyway, let's get to it!

The first thing I did before going for this trophy was to switch my pilot buttons settings

from "Default" to "Veteran".

It's a personal preference but if you feel like you're struggling too much

with the default settings, give it a try - it might help.

Now, stationary weapons include everything from emplaced machine guns like the Vickers MG,

field guns like the PAK-40 and, of course Anti-Air Guns like the FLAK-38.

Towable emplacements like the British 6 pounder do count as well

but we'll be focusing on Anti Air Guns for this guide

as it's more or less the obvious choice

and they're also the easiest to spot from high above.

When it comes to planes it doesn't really matter which one you pick

but it should be one that comes with bombs equipped for obvious reasons.

You can check the loadout of a plane by looking at the three symbols

underneath the selected plane from the deployment screen.

Like here:

This one has bombs.

This one doesn't.

The BLENHEIM MK One F on the British side as well as the STUKA B-1 on the German side

both come with Bombs equipped from the start, you don't have to unlock them first,

and I prefer the STUKA because it's a bit faster and feels more responsive

(and has that awesome siren)

but it really comes down to personal preference.

Once you're all set on a map and game mode, got your plane and spawned into the game,

my main problem when going for this trophy was that I had a very hard time

seeing the Anti Air guns on the ground when I was flying up above.

And even if you know where they are it's still hard to see if they are actually manned or not.

So after a while I developed the habit of "baiting" the enemy into revealing their positions:

I would grab my plane and fly over an area I suspected to contain both,

the enemy as an Anti Air gun,

in hopes they would notice me and open fire.

Once that happened, I'd quickly switch to the chase view in third person

which is a very handy tool to locate enemies that are shooting at you,

both airborne and on the ground.

Here's a short example what I mean:

I know there's a stationary weapon somewhere around that flag,

but I don't know if anyone's actually using it.

So I casually fly over and sure enough, someone starts firing at me.

Now I know the thing is in use, briefly switch to chase view to confirm its location,

and then start my ascend to return.

This is also a good time to repair possible damage taken by your plane.

On my way back, the Anti Air gun starts firing once again

so now it's pretty much just a matter of aligning my target circles with the origin of the shots,

drop the payload and hope for the best.

Here's another example of this tactic (if you want to call it that) from FJELL 652,

the map with the most airplane spawns at the moment.

although they feel the least useful given the layout of the map.

Again I fly quite low on purpose to draw out potential targets when one of them takes the bait.

A quick view in the back mirror for confirmation aaand it's time to turn around.

The enemy keeps shooting at my plane which gives me a good visual marker

where to drop my bombs and..

There you go, another one down!

It is important that you really destroy the weapon, not just kill the enemy soldier.

The game will show a "Stationary Weapon Destroyed" bonus when you're successful.

And also don't forget to pull up your plane before you crash into the ground 😬

Here are some additional hints that might help you as well.

Number 1.)

At the time of making this video, Airplanes become selectable

exactly 30 seconds after a round has started.

So if you want to get into a plane right from the start, wait those extra few seconds.

Number 2.)

If you see these puffy black clouds in the sky,

it means an Anti Air gun has recently been shot at that location.

Number 3.)

If you hear these sounds..

<REPEATING EXPLOSION SOUNDS>

that's an anti-air gun shooting at your location.

Number 4.)

If you also see these orange colored tracers, that's where the shots are coming from.

Also, while you can do this trophy on pretty much every map that has both,

planes and ground forces in them,

I found it to be much easier while playing Breakthrough then traditional Conquest.

The reason for this is that on Breakthrough the enemy usually only holds two active objectives,

sometimes even just a single one if your team already captured the other one.

So the enemy forces are much more focused around these one or two objectives,

highly increasing the probability that someone will hop onto an anti-air gun

to fend off your bombing runs.

Whereas during Conquest the enemy team is much more spread out over the 5, 6,

sometimes 7 different objectives and also very rarely stays behind to fortify and defend a captured objective

let alone jump into an anti-air gun.

And that's about it.

I know the trophy might seem daunting at first, especially if you're not that good of a pilot,

but with a little bit of practice and by keeping these tips in mind,

I'm pretty confident you'll eventually get the hang of it

and the trophy shall be yours! 🏆

So thanks for watching, have fun getting your trophy

and take care on the Battlefield!

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